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Experimentation Guide

Master List

Potential Enhancement
Prefix-Suffix
Comp 1 Comp 2 Comp 3 Comp 4
Hazard Kit Enhancements
+30 Second Hazard Mode
of Ruin
Accuracy +10
Dead-Eye
Defense Bonus +10
of Avoidance
Combat +3
of Fighting
Perception +3
of Acuity
Tech +3
of Computers
Theory +3
of Brilliance
+18 Contamination Resistance
Shielded
+18 Corrosive Resistance
Anticorrosive
+18 Energy Resistance
Laminated
+18 Fire Resistance
Shielded
+18 Physical Resistance
Shielding
+4 Resistance (All)
of the Elite
To Hit +2%
Precise
 
Combat +2
of Battle
 
Perception +2
of Alertness
Tech +2
of Systems
Theory +2
of Aptitude
+5 Hazard Charger Bonus
of Plunder
 
+8 Maximum Power
of Capacity
+10 Hazard Charger Bonus
of Ravaging
 
Accuracy +4
Exact
Auto-Repairing +2
Auto-Repairing
Defense Bonus +4
of Safeguarding
+15 Hazard Charger Bonus
of Casualties
+24 Hit Points
of Constitution
+24 Maximum Power
of Reaction
+32 Hit Points
of Longevity
+32 Maximum Power
of Atomics
+24 Contamination Resistance
Shielded
+24 Corrosive Resistance
Anticorrosive
+24 Energy Resistance
Laminated
+24 Fire Resistance
Flame Retardant
+24 Physical Resistance
Absorbing
+5 Resistance (All)
of the Veteran
Combat +4
of Warfare
Perception +4
of Cunning
Tech +4
of Engineering
Theory +4
of Intellect
Defense Bonus +6
of Protection
+30 Contamination Resistance
Shielded
+30 Corrosive Resistance
Anticorrosive
+30 Energy Resistance
Laminated
+30 Fire Resistance
Hydrated
+30 Physical Resistance
Securing
+6 Resistance (All)
of the Master
+8 Hit Points
of Survival
   
To Hit +1%
Accurate
To Hit +3%
Sharpshooting
   
+4 All Attributes
Sharpshooting
+2 Resistance (All)
of Stoutness
 
+6 Contamination Resistance
Shielded
+6 Corrosive Resistance
Anticorrosive
+6 Energy Resistance
Laminated
+6 Fire Resistance
Lacquered
+6 Physical Resistance
Aegis
Accuracy +2
Precise
 
Auto-Repairing +1
Auto-Repairing
Defense Bonus +2
of Fortification
Combat +1
of Conflict
 
Perception +1
of Observation
Tech +1
of Engineering
Theory +1
of Acumen
+16 Hit Points
of Durability
 
+16 Maximum Power
of Amplitude
Deflection +1
Mitigating
To Hit +4%
Dead-eye
+12 Contamination Resistance
Shielded
+12 Corrosive Resistance
Anticorrosive
+12 Energy Resistance
Laminated
+12 Fire Resistance
Insulated
+12 Physical Resistance
Warding
+3 Resistance (All)
of the Expert
Penetration +1
Armor Piercing
 
+6 All Attributes  
+10 Second Hazard Mode
of Devastation
Accuracy +6
Sharpshooter
Auto-Repairing +3
Auto-Repairing
+2 Penetration Gadget
Penetrating
Combat +5
of the Warrior
 
Deflection +2
Preventive
Perception +5
of Awareness
Tech +5
of Technology
Theory +5
of Genius
To Hit +5%
True-shot
+20 Second Hazard Mode
of Proficiency
Accuracy +8
Sniping
Auto-Repairing +4
Auto-Repairing
Defense Bonus +8
of Shielding
+7 All Attributes  
Sigoya/Biomek.Org©

 

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Experiment

--Master List

Armor Exp

Chassis Exp

Ornament Exp

Power Plant Exp

Hazard Kit Exp

Weapon Exp

Weapon

Chassis

Armor

Power Plant

Ornament

Hazard Chip

Devices

+Missions

+Maps

+Medals

::Legacy::
(S)
Salvaged
(P)
Patched
(F)
Functional
Biomek Only
Mutant Only
Human Only
 
Mission/Special

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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