Experimentation Master List |
Item |
Potential Enhancement |
1)Complexity 2)LevelOffset 3)Rarity 4)ValueFactor |
Prefix-Suffix |
Comp 1 |
Comp 2 |
Comp 3 |
Comp 4 |
Mixed Enhancements |
 |
3% Bonus Armor |
1 |
1 |
100 |
1.05 |
of Defense |
 |
 |
 |
|
 |
+4% TacArc and Range |
2 |
1 |
75 |
1.75 |
Strategic |
+8% Extended Range |
3 |
1 |
50 |
1.1 |
Extended |
|
To Hit +2% |
2 |
1 |
50 |
1.1 |
Precise |
 |
6% Bonus Armor |
2 |
1 |
75 |
1.75 |
of Prevention |
 |
 |
|
|
 |
 |
+10% Extended Range |
4 |
2 |
25 |
1.12 |
Distant |
+4% Extended Range |
1 |
1 |
100 |
1.05 |
Ranged |
+6% TacArc and Range |
3 |
1 |
50 |
1.1 |
Vigilant |
|
+4 All Attributes |
- |
- |
- |
- |
- |
|
To Hit +3% |
3 |
1 |
25 |
1.15 |
Sharpshooting |
 |
3% Refire Rate Increase |
2 |
1 |
20 |
1.75 |
Rapid-Fire |
 |
 |
 |
 |
 |
9% Bonus Armor |
3 |
1 |
50 |
1.1 |
of Obstruction |
|
Auto-Repairing +2 |
2 |
1 |
4 |
1.5 |
Auto-Repairing |
|
Accuracy +4 |
2 |
1 |
50 |
1.1 |
Exact |
|
Defense Bonus +4 |
2 |
1 |
50 |
1.1 |
of Safeguarding |
 |
12% Bonus Armor |
4 |
2 |
25 |
1.12 |
of Protection |
 |
 |
 |
 |
 |
+1 Power Regeneration |
3 |
1 |
5 |
1.3 |
Juiced |
 |
+1 Heat Cooldown |
2 |
1 |
20 |
1.3 |
Cooling |
|
Defense Bonus +6 |
3 |
1 |
25 |
1.15 |
of Protection |
 |
Mk. I Power Converter |
1 |
1 |
100 |
1.05 |
Converting |
 |
 |
 |
|
|
Accuracy +2 |
1 |
1 |
100 |
1.05 |
Precise |
|
Auto-Repairing +1 |
1 |
1 |
5 |
1.25 |
Auto-Repairing |
|
Defense Bonus +2 |
1 |
1 |
100 |
1.05 |
of Fortification |
 |
2% Refire Rate Increase |
1 |
1 |
30 |
1.05 |
Accelerated |
 |
 |
 |
|
|
+16 Maximum Power |
3 |
1 |
12 |
1.3 |
of Amplitude |
|
+16 Hit Points |
3 |
1 |
12 |
1.3 |
of Durability |
|
Deflection +1 |
3 |
1 |
25 |
1.2 |
Mitigating |
|
To Hit +4% |
4 |
1 |
12 |
1.2 |
Dead-eye |
 |
+2% TacArc and Range |
1 |
1 |
100 |
1.05 |
Efficient |
 |
 |
|
|
+6% Extended Range |
2 |
1 |
75 |
1.75 |
Lenghty |
|
+8 Hit Points |
2 |
0 |
25 |
1.2 |
of Survival |
|
To Hit +1% |
1 |
1 |
100 |
1.05 |
Accurate |
 |
+12% Extended Range |
5 |
2 |
15 |
1.15 |
Seeking |
 |
 |
 |
|
+8% TacArc and Range |
4 |
2 |
25 |
1.12 |
Tactical |
|
+6 All Attributes |
- |
- |
- |
- |
- |
|
Penetration +1 |
3 |
1 |
25 |
1.2 |
Armor Piercing |
 |
Mk. I Supercharged |
1 |
1 |
100 |
1.25 |
Supercharged |
|
Auto-Repairing +3 |
3 |
1 |
3 |
1.75 |
Auto-Repairing |
 |
 |
 |
 |
 |
Mk. I Storage Module |
1 |
1 |
25 |
1.2 |
of Cargo |
 |
5% Refire Rate Increase |
4 |
2 |
10 |
1.12 |
Quickened |
 |
+10% TacArc and Range |
5 |
2 |
15 |
1.15 |
Desicive |
 |
 |
 |
 |
+14% Extended Range |
6 |
3 |
5 |
1.17 |
Seeking |
|
+2 Penetration Gadget |
5 |
1 |
12 |
1.25 |
Penetrating |
 |
Mk. II Supercharged |
2 |
1 |
75 |
1.5 |
Supercharged |
 |
+5 Heat Capacity |
3 |
1 |
10 |
1.3 |
of Extension |
 |
 |
 |
|
 |
 |
+5 Hazard Charger Bonus |
3 |
1 |
20 |
1.2 |
of Plunder |
|
+8 Maximum Power |
2 |
1 |
25 |
1.2 |
of Capacity |
 |
Mk. II Power Converter |
2 |
1 |
75 |
1.75 |
Modulating |
 |
 |
 |
|
 |
+10 Heat Capacity |
5 |
1 |
2 |
1.5 |
of Endurance |
 |
 |
+10 Hazard Charger Bonus |
4 |
1 |
10 |
1.3 |
of Ravaging |
 |
+15 Heat Capacity |
5 |
1 |
5 |
1.4 |
of Persistance |
 |
 |
 |
 |
 |
 |
+15 Hazard Charger Bonus |
5 |
1 |
5 |
1.4 |
of Casualties |
|
+24 Hit Points |
4 |
1 |
6 |
1.4 |
of Constitution |
|
+24 Maximum Power |
4 |
1 |
6 |
1.4 |
of Reaction |
|
+32 Hit Points |
5 |
1 |
3 |
1.5 |
of Longevity |
|
+32 Maximum Power |
5 |
1 |
3 |
1.5 |
of Atomics |
 |
+1 Heat Cooldown |
2 |
1 |
20 |
1.3 |
Cooling |
 |
 |
 |
 |
+10% Skill Recharge Rate |
3 |
1 |
5 |
1.3 |
of Readiness |
|
Accuracy +6 |
3 |
1 |
25 |
1.15 |
Sharpshooter |
 |
+10 Second Hazard Mode |
2 |
1 |
50 |
1.2 |
of Devastation |
|
Accuracy +8 |
4 |
1 |
12 |
1.2 |
Sniping |
 |
 |
 |
 |
|
Auto-Repairing +4 |
4 |
1 |
2 |
2 |
Auto-Repairing |
|
Defense Bonus +8 |
4 |
1 |
12 |
1.2 |
of Shielding |
 |
+15% Skill Recharge Rate |
4 |
1 |
3 |
1.4 |
of Proficiency |
+2 Power Regeneration |
4 |
1 |
3 |
1.4 |
Charged |
 |
+2 Heat Cooldown |
3 |
1 |
10 |
1.4 |
Dissipating |
 |
 |
Mk. II Storage Module |
2 |
1 |
5 |
1.3 |
of Storage |
 |
6% Refire Rate Increase |
5 |
2 |
5 |
1.15 |
Speedy |
 |
15% Bonus Armor |
5 |
2 |
15 |
1.15 |
of Prevention |
 |
+20 Second Hazard Mode |
3 |
1 |
20 |
1.3 |
of Proficiency |
|
18% Bonus Armor |
6 |
3 |
5 |
1.17 |
of Guarding |
 |
 |
 |
 |
 |
7% Refire Rate Increase |
6 |
3 |
1 |
1.17 |
Hyper |
 |
+30 Second Hazard Mode |
4 |
1 |
10 |
1.4 |
of Ruin |
 |
+20% Skill Recharge Rate |
5 |
1 |
1 |
1.5 |
of Quickness |
+3 Power Regeneration |
5 |
1 |
1 |
1.5 |
Shocking |
 |
+3 Heat Cooldown |
4 |
1 |
5 |
1.5 |
Anti-Thermal |
 |
|
Accuracy +10 |
5 |
1 |
6 |
1.25 |
Dead-Eye |
|
Auto-Repairing +5 |
5 |
1 |
1 |
2.25 |
Auto-Repairing |
|
Defense Bonus +10 |
5 |
1 |
6 |
1.25 |
of Avoidance |
Attribute Enhancements |
|
Combat +1 |
1 |
1 |
100 |
1.05 |
of Conflict |
 |
 |
 |
|
Perception +1 |
1 |
1 |
100 |
1.05 |
of Observation |
Tech +1 |
1 |
1 |
100 |
1.05 |
of Engineering |
Theory +1 |
1 |
1 |
100 |
1.05 |
of Acumen |
|
Combat +2 |
2 |
1 |
50 |
1.1 |
of Battle |
 |
 |
 |
|
Perception +2 |
2 |
1 |
50 |
1.1 |
of Alertness |
Tech +2 |
2 |
1 |
50 |
1.1 |
of Systems |
Theory +2 |
2 |
1 |
50 |
1.1 |
of Aptitude |
|
Combat +3 |
3 |
1 |
25 |
1.15 |
of Fighting |
 |
 |
 |
 |
Perception +3 |
3 |
1 |
25 |
1.15 |
of Acuity |
Tech +3 |
3 |
1 |
25 |
1.15 |
of Computers |
Theory +3 |
3 |
1 |
25 |
1.15 |
of Brilliance |
|
Combat +4 |
4 |
1 |
12 |
1.2 |
of Warfare |
 |
 |
 |
 |
Perception +4 |
4 |
1 |
12 |
1.2 |
of Cunning |
Tech +4 |
4 |
1 |
12 |
1.2 |
of Engineering |
Theory +4 |
4 |
1 |
12 |
1.2 |
of Intellect |
|
Combat +5 |
5 |
1 |
6 |
1.25 |
of the Warrior |
 |
 |
 |
|
Deflection +2 |
5 |
1 |
12 |
1.25 |
Preventive |
Perception +5 |
5 |
1 |
6 |
1.25 |
of Awareness |
Tech +5 |
5 |
1 |
6 |
1.25 |
of Technology |
Theory +5 |
5 |
1 |
6 |
1.25 |
of Genius |
To Hit +5% |
5 |
1 |
6 |
1.25 |
True-shot |
Weapon Damage Enhancements |
 |
+1 Contamination Damage |
1 |
1 |
100 |
1.05 |
of Pollution |
 |
 |
|
|
+1 Corrosive Damage |
1 |
1 |
100 |
1.05 |
of Biting |
+1 Energy Damage |
1 |
1 |
100 |
1.05 |
of Sparks |
+1 Fire Damage |
1 |
1 |
100 |
1.05 |
of Charring |
+1 Physical Damage |
1 |
1 |
100 |
1.05 |
of Hammering |
 |
+0-2 Contamination Damage |
2 |
1 |
75 |
1.75 |
of Affliction |
 |
 |
 |
|
+0-2 Corrosive Damage |
2 |
1 |
75 |
1.75 |
of Corroding |
+0-2 Energy Damage |
2 |
1 |
75 |
1.75 |
of Energy |
+0-2 Fire Damage |
2 |
1 |
75 |
1.75 |
of Combustion |
+0-2 Physical Damage |
2 |
1 |
75 |
1.75 |
of Pounding |
 |
+1-2 Contamination Damage |
3 |
1 |
50 |
1.1 |
of Marring |
 |
 |
 |
 |
+1-2 Corrosive Damage |
3 |
1 |
50 |
1.1 |
of Stinging |
+1-2 Energy Damage |
3 |
1 |
50 |
1.1 |
of Voltage |
+1-2 Fire Damage |
3 |
1 |
50 |
1.1 |
of Searing |
+1-2 Physical Damage |
3 |
1 |
50 |
1.1 |
of Smashing |
Mk. I Penetrating |
1 |
1 |
100 |
1.05 |
Piercing |
 |
+0-3 Contamination Damage |
4 |
2 |
25 |
1.12 |
of Radiation |
 |
 |
 |
 |
+0-3 Corrosive Damage |
4 |
2 |
25 |
1.12 |
of Wasting |
+0-3 Energy Damage |
4 |
2 |
25 |
1.12 |
of Electricity |
+0-3 Fire Damage |
4 |
2 |
25 |
1.12 |
of Blazing |
+0-3 Physical Damage |
4 |
2 |
25 |
1.12 |
of Flattening |
 |
+1-3 Contamination Damage |
5 |
2 |
15 |
1.15 |
of Ravaging |
 |
 |
 |
 |
+1-3 Corrosive Damage |
5 |
2 |
15 |
1.15 |
of Corruption |
+1-3 Energy Damage |
5 |
2 |
15 |
1.15 |
of Power |
+1-3 Fire Damage |
5 |
2 |
15 |
1.15 |
of Scorching |
+1-3 Physical Damage |
5 |
2 |
15 |
1.15 |
of Crushing |
 |
+0-4 Contamination Damage |
6 |
3 |
5 |
1.17 |
of the Apocolypse |
 |
 |
 |
 |
+0-4 Corrosive Damage |
6 |
3 |
5 |
1.17 |
of Disintegration |
+0-4 Energy Damage |
6 |
3 |
5 |
1.17 |
of the Sun |
+0-4 Fire Damage |
6 |
3 |
5 |
1.17 |
of the Inferno |
+0-4 Physical Damage |
6 |
3 |
5 |
1.17 |
of Destruction |
+12% TacArc and Range |
6 |
3 |
5 |
1.17 |
Calculating |
+7 All Attributes |
- |
- |
- |
- |
- |
Mk. II Penetrating |
2 |
1 |
75 |
1.75 |
Armor-Piercing |
Resistances Enhancements |
 |
+2 Resistance (All) |
1 |
1 |
100 |
1.05 |
of Stoutness |
 |
 |
 |
|
+6 Contamination Resistance |
1 |
1 |
100 |
1.05 |
Shielded |
+6 Corrosive Resistance |
1 |
1 |
100 |
1.05 |
Anticorrosive |
+6 Energy Resistance |
1 |
1 |
100 |
1.05 |
Laminated |
+6 Fire Resistance |
1 |
1 |
100 |
1.05 |
Lacquered |
+6 Physical Resistance |
1 |
1 |
100 |
1.05 |
Aegis |
 |
+12 Contamination Resistance |
2 |
1 |
75 |
1.75 |
Shielded |
 |
 |
 |
 |
+12 Corrosive Resistance |
2 |
1 |
75 |
1.75 |
Anticorrosive |
+12 Energy Resistance |
2 |
1 |
75 |
1.75 |
Laminated |
+12 Fire Resistance |
2 |
1 |
75 |
1.75 |
Insulated |
+12 Physical Resistance |
2 |
1 |
75 |
1.75 |
Warding |
+3 Resistance (All) |
2 |
1 |
75 |
1.75 |
of the Expert |
 |
+18 Contamination Resistance |
3 |
1 |
50 |
1.1 |
Shielded |
 |
 |
 |
 |
+18 Corrosive Resistance |
3 |
1 |
50 |
1.1 |
Anticorrosive |
+18 Energy Resistance |
3 |
1 |
50 |
1.1 |
Laminated |
+18 Fire Resistance |
3 |
1 |
50 |
1.1 |
Shielded |
+18 Physical Resistance |
3 |
1 |
50 |
1.1 |
Shielding |
+4 Resistance (All) |
3 |
1 |
50 |
1.1 |
of the Elite |
 |
+24 Contamination Resistance |
4 |
2 |
25 |
1.12 |
Shielded |
 |
 |
 |
 |
+24 Corrosive Resistance |
4 |
2 |
25 |
1.12 |
Anticorrosive |
+24 Energy Resistance |
4 |
2 |
25 |
1.12 |
Laminated |
+24 Fire Resistance |
4 |
2 |
25 |
1.12 |
Flame Retardant |
+24 Physical Resistance |
4 |
2 |
25 |
1.12 |
Absorbing |
+5 Resistance (All) |
4 |
2 |
25 |
1.12 |
of the Veteran |
 |
+30 Contamination Resistance |
5 |
2 |
15 |
1.15 |
Shielded |
 |
 |
 |
 |
+30 Corrosive Resistance |
5 |
2 |
15 |
1.15 |
Anticorrosive |
+30 Energy Resistance |
5 |
2 |
15 |
1.15 |
Laminated |
+30 Fire Resistance |
5 |
2 |
15 |
1.15 |
Hydrated |
+30 Physical Resistance |
5 |
2 |
15 |
1.15 |
Securing |
+6 Resistance (All) |
5 |
2 |
15 |
1.15 |
of the Master |
 |
+36 Contamination Resistance |
6 |
3 |
5 |
1.17 |
Shielded |
 |
 |
 |
 |
+36 Corrosive Resistance |
6 |
3 |
5 |
1.17 |
Anticorrosive |
+36 Energy Resistance |
6 |
3 |
5 |
1.17 |
Laminated |
+36 Fire Resistance |
6 |
3 |
5 |
1.17 |
Aqueous |
+36 Physical Resistance |
6 |
3 |
5 |
1.17 |
Defensive |
+8 Resistance (All) |
6 |
3 |
5 |
1.17 |
of the Hero |
 |
Mk. VI Supercooled |
6 |
1 |
5 |
1.2 |
of the Arctic |
Chassis/Power Plant Enhancements |
|
Mk. I Collector Series |
1 |
1 |
6 |
2 |
Collectible |
 |
 |
 |
|
 |
Mk. I Military Construction |
1 |
1 |
100 |
1.05 |
of War |
Mk. I Performance Brakes |
1 |
1 |
100 |
1.05 |
of Braking |
Mk. I Performance Drivetrain |
1 |
1 |
100 |
1.05 |
Performance |
Mk. I Performance Frame |
1 |
1 |
100 |
1.05 |
Rugged |
Mk. I Performance Heatsink |
1 |
1 |
100 |
1.05 |
of Dissipating |
Mk. I Performance Power Conduits |
1 |
1 |
100 |
1.05 |
Energized |
Mk. I Performance Radiator |
1 |
1 |
100 |
1.05 |
Cooling |
Mk. I Performance Suspension |
1 |
1 |
100 |
1.05 |
Shock Absorbing |
 |
Mk. III Supercooled |
3 |
1 |
50 |
1.05 |
of Frost |
 |
Mk. II Performance Brakes |
2 |
1 |
75 |
1.05 |
of Stopping |
 |
 |
 |
 |
Mk. II Performance Drivetrain |
2 |
1 |
75 |
1.1 |
Swift |
Mk. II Performance Frame |
2 |
1 |
75 |
1.05 |
Strengthened |
Mk. II Performance Heatsink |
2 |
1 |
75 |
1.1 |
of Dispersion |
Mk. II Performance Power Conduits |
2 |
1 |
75 |
1.05 |
Amplified |
Mk. II Performance Radiator |
2 |
1 |
75 |
1.05 |
Boosted |
Mk. II Performance Suspension |
2 |
1 |
75 |
1.05 |
Absorbing |
 |
Mk. III Performance Brakes |
3 |
1 |
50 |
1.15 |
of Friction |
 |
 |
 |
 |
Mk. III Performance Drivetrain |
3 |
1 |
50 |
1.15 |
Speedy |
Mk. III Performance Frame |
3 |
1 |
50 |
1.15 |
Reinforced |
Mk. III Performance Heatsink |
3 |
1 |
50 |
1.15 |
of Diffusion |
Mk. III Performance Power Conduits |
3 |
1 |
50 |
1.15 |
Amplified |
Mk. III Performance Radiator |
3 |
1 |
50 |
1.15 |
Upgraded |
Mk. III Performance Suspension |
3 |
1 |
50 |
1.15 |
Stabilized |
 |
Mk. V Supercooled |
5 |
1 |
10 |
1.15 |
of Freezing |
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