Agent Skills - Pre U3

Icon
Name
Level
Skill
Charge
Effect
Scaling
Rank #1
SP
Rank #2
SP
Rank #3
SP
Rank #4
SP
Rank #5
SP
Rank #6
SP
Rank #7
SP
Rank #8
SP
Rank #9
SP
Rank #10
SP
Rank #11
SP
Rank #12
SP
Rank #13
SP
Rank #14
SP
Rank #15
SP
Rank #16
SP
Rank #17
SP
Rank #18
SP
Rank #19
SP
Rank #20
SP
 
Total Armor
1
Faction
Passive
Raises Critical Hit Defense (Vehicles & Creatures)
****
+4% 1(1) +6% 1(2) +8% 1(3) +10% 1(4) +12% 2(6) +14% 2(8) +16% 2(10) +18% 2(12) +20% 3(15) +22% 3(18) +24% 3(21) +26% 3(24) +28% 4(28) +30% 4(32) +32% 5(36) +34% 5(41)        
slowdown.virus
1
Faction
Instant
Area of Effect Slow, can spread to 3 generations, 2 Enemies per pulse, (60% chance, 21 sec Cool)
**
5 sec Slow/57 Rng/40 m Splash/37 Pwr 1(1)   1(2)                                                    
Biomek Precision
1
Faction
Passive
Raises Accuracy & Damage of Fire, Corrosive & Physical weapons.
**
+5%(Acc) 0-1 /+3%(Acc) 0-1 1(1) +6%(Acc) 0-2 /+4%(Acc) 0-1 2(3) +7%(Acc) 0-2 /+5%(Acc) 0-2 3(6) +8%(Acc) 0-3 /+6%(Acc) 0-2 3(9) +9%(Acc) 0-3 /+7%(Acc) 0-2 4(13) +10%(Acc) 0-4 / +8%(Acc) 0-3 5(18) +11%(Acc) 0-4 / +9%(Acc) 0-3 5(23) +12%(Acc) 0-5 / +10%(Acc) 0-3 6(29) +13%(Acc) 0-5 / +11%(Acc) 0-4 7(36) +14%(Acc) 0-6 / +12%(Acc) 0-4 8(44) +15%(Acc) 0-6 / +13%(Acc) 0-4 9(53) +16%(Acc) 0-7 / +14%(Acc) 0-5 9(62) +17%(Acc) 0-7 / +15%(Acc) 0-5 10(72) +18%(Acc) 0-8 / +16%(Acc) 0-5 11(83) +19%(Acc) 0-8 / +17%(Acc) 0-6 12(95) +20%(Acc) 0-9 / +18%(Acc) 0-6 12(107)        
Sonic Boom
1
Specialty
Instant
Single target Physical attack (12 sec Cool)
**
18-27 Dmg/ 60 m Rng/ 38 Pwr 1(1) 30-48 Dmg/ 61 m Rng/ 50 Pwr 1(2)   2(4)                                                            
Nano-invisibility
1
Specialty
Maint.
Stealth mode that reduces speed (33 sec Cool)
***
30 sec Dur/+10 Defense/5 Pwr every 2 sec 1(1)   2(3)                                            
Acidic Surprise
5
Specialty
Instant
Corrosive pulsating DoT stealth attack (+8 Penetration, +66% Chance, 21 sec Cool)
*
8-15 Dmg/3 Pulses for 2.7 sec/ 60 m Rng/ 63 Pwr 1(1)   1(2)                                                                  
Hostile Environment Training
10
Faction
Passive
Raises Fire/Corrosive/Contamination Res.
***
+12 1(1) +18 2(3) +24 4(7) +30 5(12) +36 6(18) +42 7(25) +48 9(34) +54 10(44)                        
Gamma Snap
10
Faction
Instant
Corrosive Damage over Time (13 sec Cool)
**
7-15 Dmg/2.4 sec Dur/65 m Rng/50 Pwr 1(1) 9-19 Dmg/3.2 sec Dur/66 m Rng/59 Pwr 2(3) 11-23 Dmg/3.2 sec Dur/67 m Rng/68 Pwr 3(6) 13-27 Dmg/4 sec Dur/68 m Rng/77 Pwr 4(10) 15-31 Dmg/4 sec Dur/69 m Rng/86 Pwr 5(15) 17-35 Dmg/4.8 sec Dur/70 m Rng/95 Pwr 6(21) 19-39 Dmg/4.8 sec Dur/71 m Rng/104 Pwr 7(28) 21-43 Dmg/5.6 sec Dur/72 m Rng/113 Pwr 8(36) 23-47 Dmg/5.6 sec Dur/73 m Rng/122 Pwr 9(45) 25-51 Dmg/6.4 sec Dur/74 m Rng/131 Pwr 10(55)                    
Cunning
10
Faction
Passive
Passively raises Perception & Theory
**
+5 Perception & Theory 1(1)                                                                            
dimda.virus
10
Specialty
Instant
Blinding virus, can spread to 3 generations, 2 Enemies per pulse, 60% chance (21 sec Cool)
**
12 sec/50 m Rng/40 m Splash/45 Pwr 1(1)                                        
Ambush
10
Specialty
Instant
Physical Damage & Stun stealth attack. (+10 Penetration, 66% Chance, 12.5 sec Cool)
***
22-38 Dmg /2.5 sec Dur/ 60 m Rng/ 23 Pwr 1(1)   1(2)                                                                  
Special Weapons Training
20
Faction
Passive
Adds Damage to Fire & Corrosive weapons
**
+2 Dmg 2(2) +2-3 Dmg 4(6) +3 Dmg 5(11) +3-4 Dmg 7(18) +4 Dmg 8(26) +4-5 Dmg 10(36) +5 Dmg 11(47)                          
locked.virus
20
Faction
Passive
Area of Effect Slow, can spread to 3 generations, 2 Enemies per pulse, (60% Chance, 30 sec Cool)
**
5 sec Slow/60 Rng/40 m Splash/86 Pwr 3(3)                                                        
Gamma Emission
20
Faction
1sec
Corrosive DoT/AoE (+33% Chance, 14 sec Cool)
**
12-17 Dmg/2.3 sec Dur/20 m Splash/78 Pwr 2(2) 15-21 Dmg/3 sec Dur/22 m Splash/96 Pwr 4(6) 18-25 Dmg/3 sec Dur/24 m Splash/114 Pwr 5(11) 21-29 Dmg/3 sec Dur/26 m Splash/132 Pwr 7(18) 24-33 Dmg/3 sec Dur/28 m Splash/150 Pwr 8(26) 27-37 Dmg/3.8 sec Dur/30 m Splash/168 Pwr 10(36) 30-41 Dmg/3.8 sec Dur/32 m Splash/186 Pwr 11(47) 33-45 Dmg/3.8 sec Dur/34 m Splash/204 Pwr 13(59) 36-49 Dmg/3.8 sec Dur/36 m Splash/222 Pwr 14(73) 39-53 Dmg/4.5 sec Dur/38 m Splash/240 Pwr 16(89)                    
Crippling Aura
20
Specialty
Passive
Passively reduces Enemy's Defense
**
-14 Defense Enemy/ 15 sec Dur 2(2)                                                                            
Killshot Chargeup
20
Specialty
Instant
Buffs Combat based on recent kills . (38% Chance)
***
+7 Combat/3 Charges/10 Pwr every 5 sec 2(2)                                                        
Recon Drone
20
Specialty
2sec
Launches a remote drone. (21 sec Cool)
***
30 sec Dur/ 65 Pwr 2(2)                                                
Marksman
25
Specialty
Passive
Passively improves Accuracy with weapons
***
+3% Accuracy 2(2)                                                        
Combat Synch
30
Faction
Instant
Combat Buff (improves in convoys) (10 sec Cool)
***
+4 Combat/4 Links/35 m Rng/30 sec Dur/ 87 Pwr 2(2) +6 Combat/5 Links/39 m Rng/35 sec Dur/ 109 Pwr 3(5) +8 Combat/6 Links/43 m Rng/40 sec Dur/ 131 Pwr 4(9) +10 Combat/7 Links/47 m Rng/45 sec Dur/ 153 Pwr 5(14) +12 Combat/8 Links/51 m Rng/50 sec Dur/ 175 Pwr 6(20) +14 Combat/9 Links/55 m Rng/55 sec Dur/ 197 Pwr 7(27)                            
gimp.virus
30
Faction
Instant
Reduces Damage output, can spread to 3 generations, 2 Enemies per pulse, (60% chance, 14 sec Cool)
***
-3-9 All Dmg for 30 sec/50.3 m Rng/40 m Splash/ 153 Pwr 2(2)                                                
Combat Guidance
30
Faction
Instant
Accuracy Buff (improves in convoy) (15 sec Cool)
****
+7 Accuracy/4 Links/30 m Rds/18 sec/60.3 m Rng/35 Maint./103 Pwr 2(2) +11 Accuracy/5 Links/31 m Rds/18 sec/60.5 m Rng/40 Maint./126 Pwr 2(4) +15 Accuracy/5 Links/32 m Rds/19 sec/60.8 m Rng/45 Maint./149 Pwr 3(7) +19 Accuracy/5 Links/33 m Rds/19 sec/61 m Rng/50 Maint./172 Pwr 3(10) +23 Accuracy/5 Links/34 m Rds/20 sec/61.3 m Rng/55 Maint./195 Pwr 3(13) +27 Accuracy/6 Links/35 m Rds/20 sec/61.5 m Rng/60 Maint./218 Pwr 3(16) +31 Accuracy/6 Links/36 m Rds/21 sec/61.8 m Rng/65 Maint./241 Pwr 4(20) +35 Accuracy/6 Links/37 m Rds/21 sec/62 m Rng/70 Maint./264 Pwr 4(24) +39 Accuracy/6 Links/38 m Rds/22 sec/62.3 m Rng/75 Maint./287 Pwr 4(28) +43 Accuracy/7 Links/39 m Rds/22 sec/62.5 m Rng/80 Maint./310 Pwr 4(32) +47 Accuracy/7 Links/40 m Rds/23 sec/62.8 m Rng/85 Maint./333 Pwr 5(37) +51 Accuracy/7 Links/41 m Rds/23 sec/63 m Rng/90 Maint./356 Pwr 5(42) +55 Accuracy/7 Links/42 m Rds/24 sec/63.3 m Rng/95 Maint./379 Pwr 5(47) +59 Accuracy/8 Links/43 m Rds/24 sec/63.5 m Rng/100 Maint./402 Pwr 5(52) +63 Accuracy/8 Links/44 m Rds/25 sec/63.8 m Rng/105 Maint./425 Pwr 6(58) +67 Accuracy/8 Links/45 m Rds/25 sec/648 m Rng/110 Maint./448 Pwr 6(64) +71 Accuracy/8 Links/46 m Rds/26 sec/64.3 m Rng/115 Maint./471 Pwr 6(70) +75 Accuracy/9 Links/47 m Rds/26 sec/64.5 m Rng/120 Maint./494 Pwr 6(76) +79 Accuracy/9 Links/48 m Rds/27 sec/64.8 m Rng/125 Maint./517 Pwr 7(83) +83 Accuracy/9 Links/49 m Rds/27 sec/65 m Rng/130 Maint./530 Pwr 7(90)
disarm.virus
30
Specialty
Instant
Virus that causes Weapon Disabled Status, can spread to 3 generations, 2 Enemies per pulse (60% Chance, 18 sec Cool)
**
5 sec Dur/ 60 m Rng/60 m Splash/ 23 Pwr 2(2)                                                        
Predator
30
Specialty
Passive
Passively raises Accuracy
**
+6 Accuracy 2(2)                                                                  
Surge
35
Faction
Instant
Buffs Speed costing Heat (10 sec Dur, 1 min Cool)
**
+10% Speed/ +15 Heat/110 Pwr 2(2)                                                                            
Biomek Order
40
Faction
Passive
Improves Critical Hit Rate (improves in convoy)
***
+1% Crit./3 Links/ 35 m Rng 2(2) +2% Crit./4 Links/ 39 m Rng 3(5) +3% Crit./4 Links/ 43 m Rng 4(9) +4% Crit./4 Links/ 47 m Rng 5(14) +5% Crit./4 Links/ 51 m Rng 6(20) +6% Crit./5 Links/ 55 m Rng 7(27) +7% Crit./5 Links/ 59 m Rng 8(35) +8% Crit./5 Links/ 63 m Rng 9(44) +9% Crit./5 Links/ 67 m Rng 10(54) +10% Crit./6 Links/ 71 m Rng 11(65)                    
Deteriorate
40
Faction
1sec
Debuffs enemy's Physical & Corrosive Resistances
***
-37 Res. 2(2)                                                                            
Smoke Cloud
40
Specialty
Instant
Area of Effect Blind status (14 sec Cool)
*
20 sec Dur/25 m Rds/10 Pwr every 4 sec/72 Pwr 2(2)                                                                            
combust.virus
40
Specialty
Instant
Virus that deals Fire Damage & adds Heat, can spread to 3 generations, 2 Enemies per pulse. (60% Chance, 17.5 sec Cool)
*
10-20 Dmg/+3 Heat every 0.9 sec for 4.5 sec/60 m Rng/40 m Splash/76 Pwr 2(2)                                                                            
Aggressor
45
Specialty
Passive
Passively raises Combat
*
+6 Combat 3(3)                                                                            
Nanite Support
50
Faction
Instant
Buff to Hit Points (used on allies) (14sec Cool)
**
+10 HP/3 Links 3(3)                                                                            
Ampifying Nanites
50
Faction
1sec
Heavily reduces Enemy Fire & Corrosive Res. (30sec Dur, 9sec Cool)
***
-47 (Fr)(Cr) Res/54m Rng/62 Pwr 3(3)                                                                
Military Acumen
50
Faction
Passive
Improves Perception
**
+7 Perception 3(3)                                                                            
Explosive Nanites
50
Specialty
0.5sec
Plants a Bomb on Wreckage while Stealthed, AoE Fire attack that adds Heat (+15 Penetration, +66% Chance, 15 sec Cool)
**
32-49 Dmg/+13 Heat/42 m Rds/65 m Rng/ 77 Pwr 3(3)                                                                
Total Surprise
50
Specialty
Instant
Stealth Attack that reduces Enemy Defense (12.5 sec Cool)
*
-23 Defense/60 m Rng/5 sec Dur/46 Pwr 3(3)                                                                
Cybersensors
55
Specialty
Passive
Passively increases Accuracy with weapons
****
+5% Accuracy 3(3)                                                        
Fire Mastery
60
Faction
Passive
Increases Damage on Fire weapons
**
+1 Fire Dmg 3(3) +2 Fire Dmg 4(7) +2-3 Fire Dmg 4(11) +3-4 Fire Dmg 5(16) +3-5 Fire Dmg 5(21) +4-6 Fire Dmg 6(27) +4-7 Fire Dmg 6(33) +5-8 Fire Dmg 7(40) +5-9 Fire Dmg 7(47) +6-10 Fire Dmg 8(55)                    
Incendiary Ammo
60
Specialty
Passive
Passively improves Penetration and adds Fire Damage to all weapons
***
+1 Dmg/+2 Penetration 3(3)                                                        
Cyber Scout
60
Specialty
Passive
Passively raises Allies Speed
*
+5% Boost/45 m Rds/3 sec Dur 3(3)                                                        
Gamma Storm
70
Faction
0.9sec
AoE Fire/Energy Damage & Resistance Debuff (+33% Chance to hit)
***
-44(Fr)(En) Res/+2(Fr)+6(En) Damage/Over 4.5 Sec/115 Power/35 Mtr Splash 3(3) -55(Fr)(En) Res/+3(Fr)+7(En) Damage/Over 5.4 Sec/120 Power/37 Mtr Splash 3(6) -66(Fr)(En) Res/+4(Fr)+9(En) Damage/Over 6.3 Sec/145 Power/39 Mtr Splash 4(10) -77(Fr)(En) Res/+5(Fr)+10(En) Damage/Over 7.2 Sec/160 Power/41 Mtr Splash 4(14) -88(Fr)(En) Res/+6(Fr)+12(En) Damage/Over 8.1 Sec/175 Power/43 Mtr Splash 4(18) -99(Fr)(En) Res/+7(Fr)+13(En) Damage/Over 9 Sec/190 Power/45 Mtr Splash 4(22) -110(Fr)(En) Res/+8(Fr)+15(En) Damage/Over 9.9 Sec/205 Power/47 Mtr Splash 5(27) -121(Fr)(En) Res/+9(Fr)+16(En) Damage/Over 10.8 Sec/220 Power/49 Mtr Splash 5(32) -121(Fr)(En) Res/+9(Fr)+16(En) Damage/Over 10.8 Sec/220 Power/49 Mtr Splash 5(37) -143(Fr)(En) Res/+11(Fr)+19(En) Damage/Over 12.6 Sec/250 Power/53 Mtr Splash 5(42)                    
Assimilate
70
Specialty
Instant
Self Buffs while Debuffing Enemy's Tech, Theory, Power & Max Power (+21% Chance, 15 sec Cool)
****
+14 Self & -14 Enemy Tech & Theory/+16 Self & -16 Enemy Power & Max/51 m Rng/45 sec Dur/66 Pwr 3(3)                                                        
Atrophy
75
Faction
Instant
Corrosive DoT & Power drain to single enemy (+33% Chance, 32sec Cool)
**
-10 Pwr/9-21 (Cr) Dmg/every 0.9sec fr 4,5sec /56m Rng/100 Pwr 4(4)                                        
corrode.virus
80
Faction
Instant
Corrosive DoT, 65% chance of spreading to other enemies (30sec Cool)
N/A
33-50(C) every 0.9Sec over 5.4Sec/40 Mtr/+33% Chance/111 Pwr 4(4)                                      
Chlorofire
80
Specialty
Instant
Deals Area of Effect Fire/Corrosive/Energy Damage, (+20% Chance, 1.5 min Cool)
N/A
25 Dmg/50 Dmg/ -33 Res./ 2 & 3 Dmg & +4 Heat for 2 min/58 m Rng/26 m Splash/121 Pwr 4(4)                                      
Constructor Skills - Pre U3
Icon
Name
Level
Skill
Charge
Effect
Scaling
Rank #1
SP
Rank #2
SP
Rank #3
SP
Rank #4
SP
Rank #5
SP
Rank #6
SP
Rank #7
SP
Rank #8
SP
Rank #9
SP
Rank #10
SP
Rank #11
SP
Rank #12
SP
Rank #13
SP
Rank #14
SP
Rank #15
SP
Rank #16
SP
Rank #17
SP
Rank #18
SP
Rank #19
SP
Rank #20
SP
 
Total Armor
1
Faction
Passive
Raises Critical Hit Defense (Vehicles & Creatures)
****
+4% 1(1) +6% 1(2) +8% 1(3) +10% 1(4) +12% 2(6) +14% 2(8) +16% 2(10) +18% 2(12) +20% 3(15) +22% 3(18) +24% 3(21) +26% 3(24) +28% 4(28) +30% 4(32) +32% 5(36) +34% 5(41)        
Technical Superiority
1
Faction
Passive
Raises Tech attribute
**
+5 1(1) +7 1(2) +9 2(4) +11 2(6) +13 2(8) +15 2(10) +17 3(13) +19 3(16) +21 3(19) +23 3(22) +25 4(26) +27 4(30) +29 4(34) +31 4(38) +33 5(42) +35 5(47)        
LaserBot
1
Faction
2sec
Summons Ranged Attack Bot(s) that reduces enemies resistances
***
54 HP/6-9 Dmg/ 1 Deploy 1(1)                                                        
Repair (Self)
1
Specialty
1sec
Minor Self Heal Over Time (16 sec Cool)
**
+20 HP/27 Pwr 1(1)                                                                            
Biomek Flamer Device
1
Specialty
0.6sec
Drops a strong Fire Damage Over Time Mine (21 sec Cool)
***
2-3(Fr) Dmg/every 0.8sec for 8.7min/15m Rng/35 Pwr 1(1)                                                      
Defense Patch
1
Specialty
Instant
Buff to Self/Ally/Minion for All Resistances (4.5 sec Cool)
***
+10 (Ph)(Fr)(Cr) /+5 (Ct)(En) /every 5sec for 1.3min/60m Rng/33 Pwr 1(1)                                                                    
Repair (Ally)
5
Specialty
1sec
Heal to Allies Over Time (7 sec Cool)
**
+51 HP/60.3m Rng/26 Pwr 1(1)                                                                        
Hostile Environment Training
10
Faction
Passive
Raises Fire/Corrosive/Contamination Res.
***
+12 1(1) +18 2(3) +24 4(7) +30 5(12) +36 6(18) +42 7(25) +48 9(34) +54 10(44)                        
Defense Mode
10
Faction
Maint.
Buffs all Res. at cost of Heat & Power.
***
+12 Res/+10 Res /+7 Heat/12 Pwr every 3sec 1(1) +24 Res/+20 Res /+9 Heat/16 Pwr every 3sec 2(3) +36 Res/+30 Res /+11 Heat/20 Pwr every 3sec 2(5) +48 Res/+40 Res /+13 Heat/24 Pwr every 3sec 3(8) +60 Res/+50 Res /+15 Heat/28 Pwr every 3sec 4(12) +72 Res/+60 Res /+17 Heat/32 Pwr every 3sec 5(17) +84 Res/+70 Res /+19 Heat/36 Pwr every 3sec 6(23) +96 Res/+80 Res /+21 Heat/40 Pwr every 3sec 6(29) +108 Res/+90 Res /+23 Heat/43 Pwr every 3sec 7(36) +120 Res/+100 Res /+25 Heat/48 Pwr every 3sec 8(44)                    
TechBot
10
Faction
1.5sec
Summons a single TechBot to raise Tech for Allies & reduces it for enemies (21 sec Cool)
**
7.5min Dur/50 HP/+12 Tech Ally/25m Rng/-10 Tech Enemy/1 Deploy/53 Pwr 1(1)                                                        
Armor Smelt
10
Specialty
2sec
Converts your character's HP to restore Ally Power (7 sec Cool)
**
-27% HP Self /+154% Pwr to Ally/54m Rng/20 Pwr 1(1)                                                  
Cooling Nanites
10
Specialty
Instant
Area of Effect Heat reduction for Allies (15 sec Cool)
****
-3 Heat/every 0.8sec for 3.8sec/30m Rng/34 Pwr 1(1)                                                                            
Reclaim
10
Specialty
2.5sec
Generates Loot from Mechanical Wreckage (20 sec Cool)
***
18% Chance/ Level 11 item/ 60m Rng/60 Pwr 1(1)                                                        
Power Link
15
Specialty
0.9sec
Power Over Time for a single Ally (12 sec Cool)
**
+14 Pwr/every 0.9sec for 4.5sec/65m Rng/12 Pwr 2(2)                                                                            
Special Weapons Training
20
Faction
Passive
Adds Damage to Fire & Corrosive weapons
**
+2 Dmg 2(2) +2-3 Dmg 4(6) +3 Dmg 5(11) +3-4 Dmg 7(18) +4 Dmg 8(26) +4-5 Dmg 10(36) +5 Dmg 11(47)                          
Toxic Attenuation
20
Faction
Instant
Buffs Corrosive Resistance (8.5 sec Cool)
**
+21 Res/4 min /63 Pwr 2(2) +27 Res/6 min /81 Pwr 3(5) +33 Res/8 min /99 Pwr 3(8) +39 Res/10 min /117 Pwr 4(12) +45 Res/12 min /135 Pwr 4(16) +51 Res/14 min /153 Pwr 5(21) +57 Res/16 min /171 Pwr 5(26) +63 Res/18 min /189 Pwr 6(32) +69 Res/20 min /207 Pwr 6(38) +75 Res/22 min /225 Pwr 7(45) +81 Res/24 min /243 Pwr 7(52) +87 Res/26 min /261 Pwr 8(60)                
ReBot
20
Faction
2.3sec
Summons a single Bot to repair Allies (16sec Cool)
**
45 HP/28m Rng/+8 HP every 3sec/1 Deploy/83 Pwr 2(2)                                                
REXOR
20
Specialty
3sec
Superior skill to revive Allies (10sec Cool)
***
+20% HP/60m Rng/102 Pwr 2(2)                                                    
Transcraption
20
Specialty
Instant
Converts a specific item in Inventroy to Money
**
55% Item Sale Value/73 Pwr 2(2)                                                
Flaming Bumper
25
Faction
Instant
Buff to Ramming Damage (15sec Cool, 5min Dur)
**
5-7(F)/+4(H) every 0.9Sec for 4.5Sec/88 Pwr 2(2) 7-9(F)/+6(H) every 0.9Sec for 6.3Sec/111 Pwr 3(5) 8-10(F)/+8(H) every 0.9Sec for 8.1Sec/134 Pwr 4(9) 9-11(F)/+10(H) every 0.9Sec for 9.9Sec/157 Pwr 5(14) 10-12(F)/+11(H) every 0.9Sec for 11.7Sec/180 Pwr 6(20) 12-14(F)/+14(H) every 0.9Sec for 13.5Sec/203 Pwr 7(27) 13-15(F)/+16(H) every 0.9Sec for 15.3Sec/226 Pwr 8(35) 14-16(F)/+18(H) every 0.9Sec for 17.1Sec/249 Pwr 9(44)                        
Combat Synch
30
Faction
Instant
Combat Buff (improves in convoys) (10 sec Cool)
***
+4 Combat/4 Links/35 m Rng/30 sec Dur/ 87 Pwr 2(2) +6 Combat/5 Links/39 m Rng/35 sec Dur/ 109 Pwr 3(5) +8 Combat/6 Links/43 m Rng/40 sec Dur/ 131 Pwr 4(9) +10 Combat/7 Links/47 m Rng/45 sec Dur/ 153 Pwr 5(14) +12 Combat/8 Links/51 m Rng/50 sec Dur/ 175 Pwr 6(20) +14 Combat/9 Links/55 m Rng/55 sec Dur/ 197 Pwr 7(27)                            
Field Maintenance
30
Faction
Instant
Targets Self/Ally/Minion restoring HP/Power Over Time & reduces Heat (16.5sec Cool)
****
+16 HP/+25 Pwr/-10 Heat/Every 1sec over 7sec/60m Rng/57 Pwr 2(2)                                                        
Radiant Repair
30
Specialty
Instant
Area of Effect Repair Over Time (20sec Cool)
***
+20 HP/every 1sec for 6 sec /21m Splash /107 Pwr 2(2)                                                            
Nano Scrambler Turret
30
Specialty
3sec
Drops a Turret that can Stun Enemies (11min Dur, 20sec Cool)
***
69 HP/2 Deploy /20m Rng/15% Chance/3sec Stun/165 Pwr                                                          
Microwave Emission
35
Faction
1sec
AoE Fire Damage/Adds Heat (13 sec Cool)
**
21-35 Dmg/ +10 Heat/ 20.5 m Rds/ 80 Pwr 2(2) 30-46 Dmg/ +11 Heat/ 21 m Rds/ 91 Pwr 4(6) 39-57 Dmg/ +11 Heat/ 21.5 m Rds/ 102 Pwr 5(11) 48-68 Dmg/ +12 Heat/ 22 m Rds/ 113 Pwr 7(18) 57-79 Dmg/ +12 Heat/ 22.5 m Rds/ 124 Pwr 8(26) 66-90 Dmg/ +13 Heat/ 23 m Rds/ 135 Pwr 10(36) 75-101 Dmg/ +13 Heat/ 23.5 m Rds/ 146 Pwr 11(47) 84-112 Dmg/ +14 Heat/ 24 m Rds/ 157 Pwr 13(59) 93-123 Dmg/ +14 Heat/ 24.5 m Rds/ 168 Pwr 14(73) 102-134 Dmg/ +15 Heat/ 25 m Rds/ 179 Pwr 16(89) 111-145 Dmg/ +15 Heat/ 25.5 m Rds/ 190 Pwr 17(106) 120-156 Dmg/ +16 Heat/ 26 m Rds/ 201 Pwr 19(125) 129-167 Dmg/ +16 Heat/ 26.5 m Rds/ 212 Pwr 20(145) 138-178 Dmg/ +17 Heat/ 27 m Rds/ 223 Pwr 22(167) 147-189 Dmg/ +17 Heat/ 27.5 m Rds/ 234 Pwr 23(190) 156-200 Dmg/ +18 Heat/ 28 m Rds/ 245 Pwr 25(215) 165-211 Dmg/ +18 Heat/ 28.5 m Rds/ 256 Pwr 26(241) 174-222 Dmg/ +19 Heat/ 29 m Rds/ 267 Pwr 28(269) 183-233 Dmg/ +19 Heat/ 29.5 m Rds/ 278 Pwr 29(298) 192-244 Dmg/ +20 Heat/ 30 m Rds/ 289 Pwr 31(329)
Biomek Order
40
Faction
Passive
Improves Critical Hit Rate (improves in convoy)
***
+1% Crit./3 Links/ 35 m Rng 2(2) +2% Crit./4 Links/ 39 m Rng 3(5) +3% Crit./4 Links/ 43 m Rng 4(9) +4% Crit./4 Links/ 47 m Rng 5(14) +5% Crit./4 Links/ 51 m Rng 6(20) +6% Crit./5 Links/ 55 m Rng 7(27) +7% Crit./5 Links/ 59 m Rng 8(35) +8% Crit./5 Links/ 63 m Rng 9(44) +9% Crit./5 Links/ 67 m Rng 10(54) +10% Crit./6 Links/ 71 m Rng 11(65)                    
Reinforcement
40
Faction
4sec
Restore functionality to a destroyed Ally adding Heat (30sec Cool)
**
+5% HP/+80 Heat/60m Rng/112 Pwr 2(2)                                                            
Accumulator
40
Specialty
Instant
Ally buff to their maximum Power (15sec Cool)
***
+25 Pwr/4 Links/55m Rng/25m Splash/89 Pwr 2(2)                                                                            
Retrorepair
40
Specialty
Instant
Sacrifices own HP to repair an Ally (16.5sec Cool)
****
+16% HP Ally/ -7% HP Self/ 51m Rng/66 Pwr 2(2)                                                                            
Depletion
45
Specialty
Instant
Area of Effect Corrosive Damage Over Time and drains Power (12.5sec Cool)
***
3-5 (Cr) Dmg/ -5 Pwr/evrey 0.9sec for 3.6sec/15m Splash/52m Rng/97 Pwr 3(3)                                                            
Nanite Support
50
Faction
Instant
Buff to Hit Points (used on allies)
**
+10 HP/3 Links 3(3)                                                                            
Absorbing Nanites
50
Faction
Passive
Passively converts incoming Damage to Power & neutralizes Heat
**
+3 Pwr/-2 Heat/every 5.5sec 3(3)                                                                    
Biomek Defense
50
Specialty
Instant
Contamination/Energy Resistance Buff for Self/Ally/Minion (2min Dur, 15.5sec Cool)
**
+30 (Ct)(En)/ 50m Rng/79 Pwr 3(3)                                                                
Integration
50
Specialty
Passive
Passively improves Accuracy & Defense fro all Allies
***
+6 Accuracy & Defense/4sec Dur/30m Rng 3(3)                                                                
Reformation
55
Specialty
Instant
Repairs all Convoy members in a wide range (18sec Cool)
****
+275/80m Rng/42 Pwr 3(3)                                              
Fire Mastery
60
Faction
Passive
Increases Damage on Fire weapons
**
+1 Fire Dmg 3(3) +2 Fire Dmg 4(7) +2-3 Fire Dmg 4(11) +3-4 Fire Dmg 5(16) +3-5 Fire Dmg 5(21) +4-6 Fire Dmg 6(27) +4-7 Fire Dmg 6(33) +5-8 Fire Dmg 7(40) +5-9 Fire Dmg 7(47) +6-10 Fire Dmg 8(55)                    
Nano-filament Cooling System
60
Faction
Instant
Instantly reduces current Heat (19.8 sec Cool)
**
-20 Heat/25 Pwr 3(3) -25 Heat/30 Pwr 4(7) -30 Heat/35 Pwr 4(11) -35 Heat/40 Pwr 5(16) -40 Heat/45 Pwr 5(21) -45 Heat/50 Pwr 6(27) -50 Heat/55 Pwr 6(33) -55 Heat/60 Pwr 7(40) -60 Heat/65 Pwr 7(47) -65 Heat/70 Pwr 8(55)                    
Nano Impedance Turret
60
Specialty
3sec
Summons a Turret that disables Enemy weapons (18sec Cool)
**
91 HP/3 Deploy/20m Rng/10.5% Chance/3sec Disable/1.5min Dur/82 Pwr 3(3)                                                        
Ignite
60
Specialty
Instant
Attack that adds Fire Damage Over Time & Heat to a Target (14.8sec Cool)
***
3-5(Fr) Dmg/+4 Heat/every 0.8sec for 3.2sec/52m Rng/106 Pwr 3(3)                                                        
Advanced Implants
65
Specialty
Passive
Passively improves All Attributes
***
+4 All Attr. 3(3)                                                        
Corrosive Impairment
70
Faction
Instant
Corrosive DoT/Energy Damage/Corrosive Resistance Debuff (22sec Cool)
***
-40(Cr) Res/+9-12(Cr) Dmg/Over 7.2 Sec/54 Mtr Rng/15 Mtr Splash/98 Pwr 3(3) -45(Cr) Res/+10-14(Cr) Dmg/Over 7.2 Sec/54 Mtr Rng/16 Mtr Splash/106 Pwr 3(6) -50(Cr) Res/+11-16(Cr) Dmg/Over 8.1 Sec/56 Mtr Rng/17 Mtr Splash/114 Pwr 4(10) -55(Cr) Res/+12-18(Cr) Dmg/Over 9 Sec/56 Mtr Rng/18Mtr Splash/122 Pwr 4(14) -60(Cr) Res/+13-20(Cr) Dmg/Over 9 Sec/60 Mtr Rng/19 Mtr Splash/130 Pwr 4(18) -65(Cr) Res/+14-22(Cr) Dmg/Over 9 Sec/62 Mtr Rng/20Mtr Splash/138 Pwr 4(22) -70(Cr) Res/+15-24(Cr) Dmg/Over 9.9 Sec/64 Mtr Rng/21 Mtr Splash/146 Pwr 5(27) -75(Cr) Res/+16-26(Cr) Dmg/Over 9.9 Sec/66 Mtr Rng/22Mtr Splash/154 Pwr 5(32) -80(Cr) Res/+17-28(Cr) Dmg/Over 10.8 Sec/68 Mtr Rng/23 Mtr Splash/162 Pwr 5(37) -85(Cr) Res/+186-30(Cr) Dmg/Over 10.8 Sec/70Mtr Rng/24Mtr Splash/170 Pwr 5(42)                    
Nano Restriction Turret
70
Specialty
3sec
Summons a Turret that causes Silence to Enemies (18sec Cool)
**
120 HP/3 Deploy/20m Rng/12.5% Chance/3sec Silence/90 Pwr 3(3)                                                        
corrode.virus
80
Faction
Instant
Corrosive DoT, 65% chance of spreading to other enemies (30sec Cool)
N/A
33-50(C) every 0.9Sec over 5.4Sec/40 Mtr/+33% Chance/111 Pwr 4(4)                                      
Tactical Micronuke
80
Faction
Instant
Deals Area of Effect Fire/Corrosive/Energy Damage, Always Hits (2min Cool)
N/A
50-70 Dmg/70 m Rng/35 m Splash/133 Pwr
4(4)                                      
repair.virus
80
Specialty
Instant
Positive Virus that restores HP/Power & reduces Heat, can spread up to 3 generations of Allies, 4 Allies per pulse, (60% Chance, 18 sec Cool)
N/A
+33 HP/+12 Pwr/-6 Heat/every 0.9 sec for 5.4 sec/50 m Rng/166 Pwr 4(4)                                      
MasterMind Skills - Pre U3
Icon
Name
Level
Skill
Charge
Effect
Scaling
Rank #1
SP
Rank #2
SP
Rank #3
SP
Rank #4
SP
Rank #5
SP
Rank #6
SP
Rank #7
SP
Rank #8
SP
Rank #9
SP
Rank #10
SP
Rank #11
SP
Rank #12
SP
Rank #13
SP
Rank #14
SP
Rank #15
SP
Rank #16
SP
Rank #17
SP
Rank #18
SP
Rank #19
SP
Rank #20
SP
 
Total Armor
1
Faction
Passive
Raises Critical Hit Defense (Vehicles & Creatures)
****
+4% 1(1) +6% 1(2) +8% 1(3) +10% 1(4) +12% 2(6) +14% 2(8) +16% 2(10) +18% 2(12) +20% 3(15) +22% 3(18) +24% 3(21) +26% 3(24) +28% 4(28) +30% 4(32) +32% 5(36) +34% 5(41)        
LaserBot
1
Faction
2sec
Summons Ranged Attack Bot(s) that reduces enemies resistances
***
54 HP/6-9 Dmg/ 1 Deploy 1(1)                                                        
slowdown.virus
1
Faction
Instant
Area of Effect Slow, can spread to 3 generations, 2 Enemies per pulse, 60% chance (21 sec Cool)
**
5sec Slow/57 Rng/40m Splash/37 Pwr 1(1)   1(2)                                                    
MG-Mek
1
Specialty
2sec
Drops Light Machinegun Mek(s) that deal fast-refire Physical Damage (14 sec Cool)
**
49 HP/1 Deploy /7-12 Dmg /7.8 min Dur/30 Pwr 0(0) 74 HP/1 Deploy /9-16 Dmg /11.5 min Dur/39 Pwr 2(2) 99 HP/2 Deploy /11-20 Dmg /15.2min Dur/48 Pwr 2(4) 124 HP/2 Deploy /13-24 Dmg /18.9 min Dur/57 Pwr 3(7) 149 HP/2 Deploy /15-28 Dmg /22.6 min Dur/66 Pwr 3(10) 174 HP/2 Deploy /17-32 Dmg /26.3 min Dur/75 Pwr 4(14) 199 HP/2 Deploy /19-36 Dmg /30 min Dur/84 Pwr 4(18) 224 HP/3 Deploy /21-40 Dmg /33.7 min Dur/93 Pwr 5(23) 249 HP/3 Deploy /23-44 Dmg /37.4 min Dur/102 Pwr 5(28) 274 HP/3 Deploy /25-48 Dmg /41.1 min Dur/111 Pwr 6(34) 299 HP/3 Deploy /27-52 Dmg /44.8 min Dur/120 Pwr 6(40) 324 HP/3 Deploy /29-56 Dmg /48.5 min Dur/129 Pwr 7(47) 349 HP/3 Deploy /31-60 Dmg /52.2 min Dur/138 Pwr 7(54) 374 HP/3 Deploy /33-64 Dmg /55.9min Dur/147 Pwr 8(62) 399 HP/4 Deploy /35-68 Dmg /59.6 min Dur/156 Pwr 8(70) 424 HP/4 Deploy /37-72 Dmg /63.3min Dur/165 Pwr 9(79)        
Perception Patch
1
Specialty
Instant
Buffs Perception to Self/Ally/Minion (5 sec Cool)
***
+10 Perception/60 m Rng/6 min Dur/33 Pwr 1(1) +16 Perception/61 m Rng/10 min Dur/44 Pwr 2(3) +22 Perception/62 m Rng/14 min Dur/55 Pwr 3(6) +28 Perception/63 m Rng/18 min Dur/66 Pwr 3(9) +34 Perception/64 m Rng/22 min Dur/77 Pwr 4(13) +40 Perception/65 m Rng/26 min Dur/88 Pwr 5(18) +46 Perception/66 m Rng/30 min Dur/99 Pwr 6(24) +52 Perception/67 m Rng/34 min Dur/110 Pwr 6(30)                        
Plasma Dispersion
1
Specialty
Instant
Area of Effect Debuff to Fire/Corrosive Res. & adds Heat to targets around caught in Splash area (21 sec Cool)
***
-10 Res/+10 Heat/40 m Splash/3 min Dur/ 25 Pwr 1(1) -14 Res/+12 Heat/41 m Splash/4 min Dur/ 34 Pwr 1(2) -18 Res/+14 Heat/42 m Splash/5 min Dur/ 43 Pwr 2(4) -22 Res/+16 Heat/43 m Splash/6 min Dur/ 52 Pwr 2(6) -26 Res/+18 Heat/44 m Splash/7 min Dur/ 61 Pwr 2(8) -30 Res/+20 Heat/45 m Splash/8 min Dur/ 70 Pwr 2(10) -34 Res/+22 Heat/46 m Splash/9 min Dur/ 79 Pwr 3(13) -38 Res/+24 Heat/47 m Splash/10 min Dur/ 88 Pwr 3(16) -42 Res/+26 Heat/48 m Splash/11 min Dur/ 97 Pwr 3(19) -46 Res/+28 Heat/49 m Splash/12 min Dur/ 106 Pwr 3(22) -50 Res/+30 Heat/50 m Splash/13 min Dur/ 115 Pwr 4(26) -54 Res/+32 Heat/51 m Splash/14 min Dur/ 124 Pwr 4(30) -58 Res/+34 Heat/52 m Splash/15 min Dur/ 133 Pwr 4(34) -62 Res/+36 Heat/53 m Splash/16 min Dur/ 142 Pwr 4(38) -66 Res/+38 Heat/54 m Splash/17 min Dur/ 151 Pwr 5(43) -70 Res/+40 Heat/55 m Splash/18 min Dur/ 160 Pwr 5(48)        
Hostile Environment Training
10
Faction
Passive
Raises Fire/Corrosive/Contamination Res.
***
+12 1(1) +18 2(3) +24 4(7) +30 5(12) +36 6(18) +42 7(25) +48 9(34) +54 10(44)                        
TechBot
10
Faction
1.5sec
Summons a single TechBot to raise Tech for Allies & reduces it for enemies (21 sec Cool)
**
7.5min Dur/50 HP/+12 Tech Ally/25m Rng/-10 Tech Enemy/1 Deploy/53 Pwr 1(1)                                                        
Cunning
10
Faction
Passive
Passively raises Perception & Theory
**
+5 Perception & Theory 1(1)                                                                            
BlastMek
10
Specialty
1.8sec
Drops Explosive Round Mek(s) that deal High Physical Damage (8.5 m Rds, 14 sec Cool)
***
70 HP/1 Deploy /14-25 Dmg/10 min Dur/65 Pwr 1(1) 106 HP/2 Deploy /19-32 Dmg/16 min Dur/85 Pwr 2(3) 142 HP/2 Deploy /24-39 Dmg/22 min Dur/105 Pwr 3(6) 178 HP/2 Deploy /29-46 Dmg/28 min Dur/125 Pwr 4(10) 214 HP/3 Deploy /34-51 Dmg/34 min Dur/145 Pwr 5(15) 250 HP/3 Deploy /39-58 Dmg/40 min Dur/165 Pwr 6(21) 286 HP/3 Deploy /46-65 Dmg/46 min Dur/185 Pwr 7(28) 322 HP/3 Deploy /51-72 Dmg/52 min Dur/205 Pwr 8(36) 358 HP/4 Deploy /55-79 Dmg/58 min Dur/225 Pwr 9(45) 394 HP/4 Deploy /59-88 Dmg/64 min Dur/245 Pwr 10(55)                    
Nanobombers
10
Specialty
Instant
Single target, Physical DoT (+33% Chance,2.5 sec Pulse, 13 sec Cool)
***
4-9 Dmg/7.5 sec Dur/54 m Rng/45 Pwr 1(1) 7-15 Dmg/10 sec Dur/56 m Rng/61 Pwr 2(3) 10-21 Dmg/10 sec Dur/58 m Rng/77 Pwr 2(5) 13-27 Dmg/12.5 sec Dur/60 m Rng/93 Pwr 3(8) 16-33 Dmg/12.5 sec Dur/62 m Rng/109 Pwr 3(11) 19-39 Dmg/15 sec Dur/64 m Rng/125 Pwr 4(15) 22-45 Dmg/15 sec Dur/66 m Rng/141 Pwr 4(19) 25-51 Dmg/17.5 sec Dur/68 m Rng/157 Pwr 5(24) 28-57 Dmg/17.5 sec Dur/70 m Rng/173 Pwr 5(29) 37-63 Dmg/20 sec Dur/72 m Rng/189 Pwr 6(35)                    
Situational Awareness
10
Specialty
Passive
AoE buff to Speed & Accuracy with weapons (12 sec Dur)
****
+5% Speed/ +3% Accuracy/ 45 m Rng 1(1) +6% Speed/ +4% Accuracy/ 47 m Rng 1(2) +7% Speed/ +5% Accuracy/ 49 m Rng 2(4) +8% Speed/ +6% Accuracy/ 51 m Rng 2(6) +9% Speed/ +7% Accuracy/ 53 m Rng 2(8) +10% Speed/ +8% Accuracy/ 55 m Rng 2(10) +11% Speed/ +9% Accuracy/ 57 m Rng 2(12) +12% Speed/ +10% Accuracy/ 59 m Rng 2(14) +13% Speed/ +11% Accuracy/ 61 m Rng 3(17) +14% Speed/ +12% Accuracy/ 63 m Rng 3(20) +15% Speed/ +13% Accuracy/ 65 m Rng 3(23) +16% Speed/ +14% Accuracy/ 67 m Rng 3(26) +17% Speed/ +15% Accuracy/ 69 m Rng 3(29) +18% Speed/ +16% Accuracy/ 71 m Rng 4(33) +19% Speed/ +17% Accuracy/ 73 m Rng 4(37) +20% Speed/ +18% Accuracy/ 75 m Rng 4(41) +21% Speed/ +19% Accuracy/ 77 m Rng 4(45) +22% Speed/ +20% Accuracy/ 79 m Rng 4(49) +23% Speed/ +21% Accuracy/ 81 m Rng 5(54) +24% Speed/ +22% Accuracy/ 83 m Rng 5(59)
Collapse Stack
15
Specialty
Instant
Transfers your Power to a targeted Ally (12 sec Cool)
**
+75 Pwr/65 m Rng/36 Pwr 2(2) +100 Pwr/67 m Rng/54 Pwr 2(4) +125 Pwr/69 m Rng/72 Pwr 3(7) +150 Pwr/71 m Rng/90 Pwr 4(11) +175 Pwr/73 m Rng/108 Pwr 4(15) +200 Pwr/75 m Rng/126 Pwr 5(20) +225 Pwr/77 m Rng/144 Pwr 5(25) +250 Pwr/79 m Rng/162 Pwr 6(31) +275 Pwr/81 m Rng/180 Pwr 6(37) +300 Pwr/83 m Rng/198 Pwr 7(44) +325 Pwr/85 m Rng/216 Pwr 7(51) +350 Pwr/87 m Rng/234 Pwr 8(59) +375 Pwr/89 m Rng/252 Pwr 8(67) +400 Pwr/91 m Rng/270 Pwr 9(76) +425 Pwr/93 m Rng/288 Pwr 9(85)          
Special Weapons Training
20
Faction
Passive
Adds Damage to Fire & Corrosive weapons
**
+2 Dmg 2(2) +2-3 Dmg 4(6) +3 Dmg 5(11) +3-4 Dmg 7(18) +4 Dmg 8(26) +4-5 Dmg 10(36) +5 Dmg 11(47)                          
locked.virus
20
Faction
Passive
Area of Effect Slow, can spread to 3 generations, 2 Enemies per pulse, (60% Chance, 30 sec Cool)
**
5 sec Slow/60 Rng/40 m Splash/86 Pwr 3(3)                                                        
ReBot
20
Faction
2.3sec
Summons a single Bot to repair Allies (16sec Cool)
**
45 HP/28m Rng/+8 HP every 3sec/1 Deploy/83 Pwr 2(2)                                                
Assault Mek
20
Specialty
2sec
Drops Mek(s) the deal high Physical damage with high HP (5min Dur, 10sec Cool)
***
75 HP/1 Deploy /10-17 (Ph) Dmg/10m Rds/85 Pwr 2(2)                                                                            
Electrochemical Corrosion
20
Specialty
Instant
Deals Corrosive & Energy damage over time (+33% Chance, 18sec Cool)
**
2-4 (Cr)(En) Dmg/every 0.9sec for 3.6sec/55 Pwr 2(2)                                                                    
Anodised Plating
25
Specialty
Passive
Passively improves Physical/Corrosive/ Contamination Resistances
**
+10 (Ph)(Cr)(Ct) Res 2(2)                                                                  
Combat Synch
30
Faction
Instant
Combat Buff (improves in convoys) (10 sec Cool)
***
+4 Combat/4 Links/35 m Rng/30 sec Dur/ 87 Pwr 2(2) +6 Combat/5 Links/39 m Rng/35 sec Dur/ 109 Pwr 3(5) +8 Combat/6 Links/43 m Rng/40 sec Dur/ 131 Pwr 4(9) +10 Combat/7 Links/47 m Rng/45 sec Dur/ 153 Pwr 5(14) +12 Combat/8 Links/51 m Rng/50 sec Dur/ 175 Pwr 6(20) +14 Combat/9 Links/55 m Rng/55 sec Dur/ 197 Pwr 7(27)                            
Field Maintenance
30
Faction
Instant
Targets Self/Ally/Minion restoring HP/Power Over Time & reduces Heat (16.5sec Cool)
****
+16 HP/+25 Pwr/-10 Heat/Every 1sec over 7sec/60m Rng/57 Pwr 2(2)                                                        
gimp.virus
30
Faction
Instant
Reduces Damage output, can spread to 3 generations, 2 Enemies per pulse, (60% chance, 14 sec Cool)
***
-3-9 All Dmg for 30 sec/50.3 m Rng/40 m Splash/ 153 Pwr 2(2)                                                
Nanite Restructuring
30
Specialty
Instant
Restores HP to pets (11.2sec Cool)
**
+5 HP/every 1sec for 3 sec/ 65m Rng/33 Pwr 2(2)                                                                            
Autocannon Mek
30
Specialty
2sec
Drops Mek(s) the deal high Physical damage with high HP & a chance to Stun (5min Dur, 15sec Cool)
****
93 HP/2 Deploy /19-35 (Ph) Dmg/15m Rds/ 121 Pwr 2(2)                                                                    
Surge
35
Faction
Instant
Buffs Speed costing Heat (10 sec Dur, 1 min Cool)
**
+10% Speed/ +15 Heat/110 Pwr 2(2)                                                                            
Biomek Order
40
Faction
Passive
Improves Critical Hit Rate (improves in convoy)
***
+1% Crit./3 Links/ 35 m Rng 2(2) +2% Crit./4 Links/ 39 m Rng 3(5) +3% Crit./4 Links/ 43 m Rng 4(9) +4% Crit./4 Links/ 47 m Rng 5(14) +5% Crit./4 Links/ 51 m Rng 6(20) +6% Crit./5 Links/ 55 m Rng 7(27) +7% Crit./5 Links/ 59 m Rng 8(35) +8% Crit./5 Links/ 63 m Rng 9(44) +9% Crit./5 Links/ 67 m Rng 10(54) +10% Crit./6 Links/ 71 m Rng 11(65)                    
Reinforcement
40
Faction
4sec
Restore functionality to a destroyed Ally adding Heat (30sec Cool)
**
+5% HP/+80 Heat/60m Rng/112 Pwr 2(2)                                                            
Robotic Directive
40
Specialty
Passive
Passively improves Accuracy, Defense & All Resistances to pets within range
**
+10 All Res/ Accu./Def. in 40m Rng 2(2)                                                                            
Amplification
40
Specialty
0.9sec
Raises Power & Maximum Power to targeted Ally (2min Dur, 13sec Cool)
**
+40 Pwr/ +30 Pwr Max./65m Rng/45 Pwr 2(2)                                                                            
Incineration
45
Specialty
Instant
Deals AoE Fire Damage adding Heat (+33% Chance, 15sec Cool)
**
70-86 (Fr) Dmg /+7 Heat/60m Rng/25m Splash/99 Pwr 3(3)                                                                  
Nanite Support
50
Faction
Instant
Buff to Hit Points (used on allies) (14sec Cool)
**
+10 HP/3 Links 3(3)                                                                            
Ampifying Nanites
50
Faction
1sec
Heavily reduces Enemy Fire & Corrosive Res. (30sec Dur, 9sec Cool)
***
-47 (Fr)(Cr) Res/54m Rng/62 Pwr 3(3)                                                                
Absorbing Nanites
50
Faction
Passive
Passively converts incoming Damage to Power & neutralizes Heat
**
+3 Pwr/-2 Heat/every 5.5sec 3(3)                                                                    
Echo
50
Specialty
1sec
Passively improves Deflection, increases with additional Allies
**
+1 Deflection/ 3 Links/35 Splash 3(3)                                                        
Fire Mastery
60
Faction
Passive
Increases Damage on Fire weapons
**
+1 Fire Dmg 3(3) +2 Fire Dmg 4(7) +2-3 Fire Dmg 4(11) +3-4 Fire Dmg 5(16) +3-5 Fire Dmg 5(21) +4-6 Fire Dmg 6(27) +4-7 Fire Dmg 6(33) +5-8 Fire Dmg 7(40) +5-9 Fire Dmg 7(47) +6-10 Fire Dmg 8(55)                    
Induced Fracturing
60
Specialty
1sec
Debuff to targeted Enemy's Physical & Corrosive (30sec Dur, 9sec Cool)
***
-50 (Ph)(Cr) Res./54m Rng/ 62 Pwr 3(3)                                                        
Titan Mek
60
Specialty
1.5sec
Passively improves Deflection, increases with additional Allies (10-12 m Splash, 12 sec Cool)
**
153 HP/3 Deploy/13-27 Dmg/5-10 Dmg/7.3 min Dur/107 Pwr 3(3) 186 HP/3 Deploy/14-30 Dmg//5-11 Dmg/13.3 min Dur/125 Pwr 4(7) 219 HP/3 Deploy/15-33 Dmg/5-12 Dmg/19.3 min Dur/143 Pwr 4(11) 252 HP/3 Deploy/16-36 Dmg/5-13 Dmg/25.3 min Dur/161 Pwr 5(16) 285 HP/4 Deploy/17-39 Dmg//5-14 Dmg/31.3 min Dur/179 Pwr 5(21) 318 HP/4 Deploy/18-41 Dmg/5-15 Dmg/37.3 min Dur/197 Pwr 6(27) 351 HP/4 Deploy/19-44 Dmg/5-16 Dmg/43.3 min Dur/215 Pwr 6(33) 384 HP/4 Deploy/20-47 Dmg/5-17 Dmg/49.3 min Dur/233 Pwr 7(40) 417 HP/4 Deploy/21-50 Dmg//5-18 Dmg/55.3 min Dur/251 Pwr 7(47) 450 HP/4 Deploy/23-53 Dmg/5-19 Dmg/61.3 min Dur/269 Pwr 8(55)                    
Cortex Processing
60
Specialty
Passive
Passively improves Skill Levels in an Aura of Effect
**
+1 All Faction/ 50m Rng/ 15sec Dur 3(3)                                            
Neural Net
70
Specialty
Passive
Passively adds a major boost to all Attributes
***
+6 All Att./ 43m Rng 3(3)                                                        
Fire Strike
70
Specialty
1.8sec
Single target attack with Fire Damage & Fire debuff, adds Heat (+33% Chance, 25sec Cool)
***
55-99 (Fr) Dmg /+13 Heat/ -33 (Fr) Res/ 61m Rng/112 Pwr 3(3)                                                        
Feedback
70
Specialty
Instant
Repair over Time, Power restore & Cooldown for Allies or Minion (14sec Cool)
***
+5.5% HP/+5 Pwr/-2 Heat/ every 0.9sec for 2.7sec/60m Rng/100 Pwr 3(3)                                                        
Atrophy
75
Faction
Instant
Corrosive DoT & Power drain to single enemy (+33% Chance, 32sec Cool)
**
-10 Pwr/9-21 (Cr) Dmg/every 0.9sec fr 4,5sec /56m Rng/100 Pwr 4(4)                                        
corrode.virus
80
Faction
Instant
Corrosive DoT, 65% chance of spreading to other enemies (30sec Cool)
N/A
33-50(C) every 0.9Sec over 5.4Sec/40 Mtr/+33% Chance/111 Pwr 4(4)                                      
Tactical Micronuke
80
Faction
Instant
Deals Area of Effect Fire/Corrosive/Energy Damage, Always Hits (2min Cool)
N/A
50-70 Dmg/70 m Rng/35 m Splash/133 Pwr
4(4)                                      
Terminator Skills - Pre U3
Icon
Name
Level
Skill
Charge
Effect
Scaling
Rank #1
SP
Rank #2
SP
Rank #3
SP
Rank #4
SP
Rank #5
SP
Rank #6
SP
Rank #7
SP
Rank #8
SP
Rank #9
SP
Rank #10
SP
Rank #11
SP
Rank #12
SP
Rank #13
SP
Rank #14
SP
Rank #15
SP
Rank #16
SP
Rank #17
SP
Rank #18
SP
Rank #19
SP
Rank #20
SP
 
Total Armor
1
Faction
Passive
Raises Critical Hit Defense (Vehicles & Creatures)
****
+6% 1(1) +6% 1(2) +8% 1(3) +10% 1(4) +12% 2(6) +14% 2(8) +16% 2(10) +18% 2(12) +20% 3(15) +22% 3(18) +24% 3(21) +26% 3(24) +28% 4(28) +30% 4(32) +32% 5(36) +34% 5(41)        
Technical Superiority
1
Faction
Passive
Raises Tech attribute
**
+5 1(1) +7 1(2) +9 2(4) +11 2(6) +13 2(8) +15 2(10) +17 3(13) +19 3(16) +21 3(19) +23 3(22) +25 4(26) +27 4(30) +29 4(34) +31 4(38) +33 5(42) +35 5(47)        
Biomek Precision
1
Faction
Passive
Raises Accuracy & Damage of Fire, Corrosive & Physical weapons.
**
+5%(Acc) 0-1 /+3%(Acc) 0-1 1(1) +6%(Acc) 0-2 /+4%(Acc) 0-1 2(3) +7%(Acc) 0-2 /+5%(Acc) 0-2 3(6) +8%(Acc) 0-3 /+6%(Acc) 0-2 3(9) +9%(Acc) 0-3 /+7%(Acc) 0-2 4(13) +10%(Acc) 0-4 / +8%(Acc) 0-3 5(18) +11%(Acc) 0-4 / +9%(Acc) 0-3 5(23) +12%(Acc) 0-5 / +10%(Acc) 0-3 6(29) +13%(Acc) 0-5 / +11%(Acc) 0-4 7(36) +14%(Acc) 0-6 / +12%(Acc) 0-4 8(44) +15%(Acc) 0-6 / +13%(Acc) 0-4 9(53) +16%(Acc) 0-7 / +14%(Acc) 0-5 9(62) +17%(Acc) 0-7 / +15%(Acc) 0-5 10(72) +18%(Acc) 0-8 / +16%(Acc) 0-5 11(83) +19%(Acc) 0-8 / +17%(Acc) 0-6 12(95) +20%(Acc) 0-9 / +18%(Acc) 0-6 12(107)        
Havoc Relay
1
Specialty
Instant
Buffs Combat in convoys
***
Combat +8/4 Links/30 m Splash/36 m Range/15 Sec Dur/33 Pwr 1(1) Combat +X/5 Links/31 m Splash/61 m Range/42 Sec Dur/46 Pwr 1(2) Combat +X/5 Links/32 m Splash/62 m Range/84 Sec Dur/59 Pwr 2(4) Combat +X/6 Links/33 m Splash/63 m Range/132 Sec Dur/72 Pwr 2(6) Combat +X/6 Links/34 m Splash/64 m Range/167 Sec Dur/85 Pwr 2(8) Combat +X/7 Links/35 m Splash/65 m Range/206 Sec Dur/98 Pwr 3(11) Combat +X/7 Links/36 m Splash/66 m Range/245 Sec Dur/111 Pwr 3(14) Combat +X/8 Links/37 m Splash/67 m Range/284 Sec Dur/124 Pwr 4(17) Combat +X/8 Links/38 m Splash/68 m Range/324 Sec Dur/137 Pwr 4(21) Combat +X/9 Links/39 m Splash/69 m Range/363 Sec Dur/150 Pwr 4(25) Combat +X/9 Links/40 m Splash/70 m Range/402 Sec Dur/163 Pwr 5(30) Combat +X/10 Links/41 m Splash/71 m Range/442 Sec Dur/176 Pwr 5(35) Combat +X/10 Links/42 m Splash/72 m Range/481 Sec Dur/189 Pwr 5(40) Combat +X/11 Links/43 m Splash/73 m Range/520 Sec Dur/202 Pwr 6(46) Combat +X/11 Links/44 m Splash/74 m Range/560 Sec Dur/215 Pwr 6(52) Combat +X/12 Links/45 m Splash/75 m Range/599 Sec Dur/228 Pwr 6(58) Combat +X/12 Links/46 m Splash/76 m Range/638 Sec Dur/241 Pwr 7(65) Combat +X/13 Links/47 m Splash/77 m Range/677 Sec Dur/254 Pwr 7(72) Combat +X/13 Links/48 m Splash/78 m Range/717 Sec Dur/267 Pwr 8(80) Combat +X/14 Links/49 m Splash/79 m Range/756 Sec Dur/280 Pwr 8(88)
Assault Tactics
1
Specialty
Passive
Improves Accuracy for self & allies
***
+2% Accuracy w/All Weapons/45 m Splash/4 Links 1(1) +4% Accuracy w/All Weapons/46 m Splash/4 Links 1(2) +6% Accuracy w/All Weapons/47 m Splash/4 Links 2(4) +8% Accuracy w/All Weapons/48 m Splash/4 Links 2(6) +10% Accuracy w/All Weapons/49 m Splash/4 Links 2(8) +12% Accuracy w/All Weapons/54 Splash/4 Links 2(10) +14% Accuracy w/All Weapons/51 m Splash/4 Links 3(13) +16% Accuracy w/All Weapons/52 m Splash/4 Links 3(16) +18% Accuracy w/All Weapons/53 m Splash/4 Links 3(19) +20% Accuracy w/All Weapons/54 m Splash/4 Links 4(23) +22% Accuracy w/All Weapons/55 m Splash/4 Links 4(27) +24% Accuracy w/All Weapons/56 m Splash/4 Links 4(31) +26% Accuracy w/All Weapons/57 m Splash/4 Links 4(35) +28% Accuracy w/All Weapons/58 m Splash/4 Links 5(40) +30% Accuracy w/All Weapons/59 m Splash/4 Links 5(45) +32% Accuracy w/All Weapons/60 m Splash/4 Links 5(50)        
Biting Rounds
1
Specialty
Instant
Buffs Corosive Damage for self & allies (6.2 sec Cool)
***
+1-2 /1 min/66 m/21 Pwr 0(0) +2 /1.5 min/66 m/26 Pwr 3(3) +2-3 /2 Min/67 m/31 Pwr 4(7) +3 /2.5 min/68 Mtr/36 Pwr 6(13) +3 /3 min/69 m/41 Pwr 7(20) +4 /3.5 min/70 m/46 Pwr 9(29) +4-5 /4 min/71 m/51 Pwr 10(39) +5 /4.5 min/72 m/56 Pwr 12(51)                        
Frost Plate
5
Specialty
Instant
AoE aura Physical Damage & Slow/Raises Physical & Fire Res. (+33% chance to hit)
***
11-16 Dmg/+20 Res/ 12 sec/29 Pwr 1(1) 14-22 Dmg/+23 Res/ 16 sec/33 Pwr 3(4) 17-28 Dmg/+26 Res/ 20 sec/37 Pwr 4(8) 20-34 Dmg/+29 Res/ 24 sec/41 Pwr 6(14) 23-40 Dmg/+32 Res/ 28 sec/45 Pwr 7(21) 26-46 Dmg/+35 Res/ 32 sec/49 Pwr 9(30) 29-52 Dmg/+38 Res /36 sec/53 Pwr 10(40) 32-58 Dmg/+41 Res/ 40 sec/57 Pwr 12(52) 35-64 Dmg/+44 Res/ 44 sec/61 Pwr 13(65) 38-70 Dmg/+47 Res/ 48 sec/65 Pwr 15(80) 41-76 Dmg/+53 Res/ 52 sec/69 Pwr 16(96) 44-82 Dmg/+59 Res/ 56 sec/73 Pwr 18(114)                
Hostile Environment Training
10
Faction
Passive
Raises Fire/Corrosive/Contamination Res.
***
+12 1(1) +18 2(3) +24 4(7) +30 5(12) +36 6(18) +42 7(25) +48 9(34) +54 10(44)                        
Defense Mode
10
Faction
Maint.
Buffs all Res. at cost of Heat & Power.
***
+12 Res/+10 Res /+7 Heat/12 Pwr every 3sec 1(1) +24 Res/+20 Res /+9 Heat/16 Pwr every 3sec 2(3) +36 Res/+30 Res /+11 Heat/20 Pwr every 3sec 2(5) +48 Res/+40 Res /+13 Heat/24 Pwr every 3sec 3(8) +60 Res/+50 Res /+15 Heat/28 Pwr every 3sec 4(12) +72 Res/+60 Res /+17 Heat/32 Pwr every 3sec 5(17) +84 Res/+70 Res /+19 Heat/36 Pwr every 3sec 6(23) +96 Res/+80 Res /+21 Heat/40 Pwr every 3sec 6(29) +108 Res/+90 Res /+23 Heat/43 Pwr every 3sec 7(36) +120 Res/+100 Res /+25 Heat/48 Pwr every 3sec 8(44)                    
Gamma Snap
10
Faction
Instant
Corrosive Damage over Time (13 sec Cool)
**
7-15 Dmg/2.4 sec Dur/65 m Rng/50 Pwr 1(1) 9-19 Dmg/3.2 sec Dur/66 m Rng/59 Pwr 2(3) 11-23 Dmg/3.2 sec Dur/67 m Rng/68 Pwr 3(6) 13-27 Dmg/4 sec Dur/68 m Rng/77 Pwr 4(10) 15-31 Dmg/4 sec Dur/69 m Rng/86 Pwr 5(15) 17-35 Dmg/4.8 sec Dur/70 m Rng/95 Pwr 6(21) 19-39 Dmg/4.8 sec Dur/71 m Rng/104 Pwr 7(28) 21-43 Dmg/5.6 sec Dur/72 m Rng/113 Pwr 8(36) 23-47 Dmg/5.6 sec Dur/73 m Rng/122 Pwr 9(45) 25-51 Dmg/6.4 sec Dur/74 m Rng/131 Pwr 10(55)                    
Armor Efficiency
10
Specialty
Passive
Improves All Resistances
***
+5 / +4 1(1) +10 / +8 2(3) +15 / +1 2(5) +20 / +16 3(8) +25 / +20 3(11) +30 / +24 4(15) +35 / +28 4(19) +40 / +32 5(24) +45 / +36 5(29) +50 / +40 6(35) +55 / +44 6(41) +60 / +48 7(48) +65 / +52 7(55) +70 / +56 8(63) +75 / +60 8(71) +80 / +64 9(80) +85 / +68 9(89) +90 / +72 10(99) +95 / +76 10(109) +100 / +80 11(120)
Nanite Cooling System
10
Specialty
Passive
Improves Heat Dessipation
**
-1 Heat 1(1) -2 Heat 2(3) -3 Heat 3(6) -4 Heat 4(10) -5 Heat 5(15) -6 Heat 5(20)                            
Damage Synch
15
Specialty
Instant
Corrosive Damage buff for convoys (10 sec Cool)
**
+1(C)/3 Allies/30 Sec/21 Mtr/71 Pwr 2(2) +1(C)/4 Allies/32 Sec/22 Mtr/92 Pwr 4(6) +1(C)/5 Allies/32 Sec/23 Mtr/113 Pwr 6(12) +1(C)/6 Allies/36 Sec/24 Mtr/134 Pwr 7(19) +1(C)/7 Allies/38 Sec/25 Mtr/155 Pwr 8(27) +1(C)/8 Allies/40 Sec/26 Mtr/176 Pwr 10(37)                            
Special Weapons Training
20
Faction
Passive
Adds Damage to Fire & Corrosive weapons
**
+2 Dmg 2(2) +2-3 Dmg 4(6) +3 Dmg 5(11) +3-4 Dmg 7(18) +4 Dmg 8(26) +4-5 Dmg 10(36) +5 Dmg 11(47)                          
Toxic Attenuation
20
Faction
Instant
Buffs Corrosive Resistance (8.5 sec Cool)
**
+21 Res/4 min /63 Pwr 2(2) +27 Res/6 min /81 Pwr 3(5) +33 Res/8 min /99 Pwr 3(8) +39 Res/10 min /117 Pwr 4(12) +45 Res/12 min /135 Pwr 4(16) +51 Res/14 min /153 Pwr 5(21) +57 Res/16 min /171 Pwr 5(26) +63 Res/18 min /189 Pwr 6(32) +69 Res/20 min /207 Pwr 6(38) +75 Res/22 min /225 Pwr 7(45) +81 Res/24 min /243 Pwr 7(52) +87 Res/26 min /261 Pwr 8(60)                
Gamma Emission
20
Faction
1sec
Corrosive DoT/AoE (+33% Chance, 14 sec Cool)
**
12-17 Dmg/2.3 sec Dur/20 m Splash/78 Pwr 2(2) 15-21 Dmg/3 sec Dur/22 m Splash/96 Pwr 4(6) 18-25 Dmg/3 sec Dur/24 m Splash/114 Pwr 5(11) 21-29 Dmg/3 sec Dur/26 m Splash/132 Pwr 7(18) 24-33 Dmg/3 sec Dur/28 m Splash/150 Pwr 8(26) 27-37 Dmg/3.8 sec Dur/30 m Splash/168 Pwr 10(36) 30-41 Dmg/3.8 sec Dur/32 m Splash/186 Pwr 11(47) 33-45 Dmg/3.8 sec Dur/34 m Splash/204 Pwr 13(59) 36-49 Dmg/3.8 sec Dur/36 m Splash/222 Pwr 14(73) 39-53 Dmg/4.5 sec Dur/38 m Splash/240 Pwr 16(89)                    
Gamma Burst
20
Specialty
1sec
AoE Physical & Fire Debuff/Adds Heat (14 sec Cool)
***
+20 Heat/-16 (Ph)(Fr) Res/20.5 Splash/30 sec Dur/35 Pwr 2(2) +24 Heat/-21 (Ph)(Fr) Res/21 Splash/40 sec Dur/49 Pwr 2(4) +28 Heat/-26 (Ph)(Fr) Res/22 Splash/50 sec Dur/63 Pwr 3(7) +32 Heat/-31 (Ph)(Fr) Res/22 Splash/60 sec Dur/77 Pwr 3(10) +36 Heat/-36 (Ph)(Fr) Res/23 Splash/70 sec Dur/91 Pwr 3(13) +40 Heat/-41 (Ph)(Fr) Res/23 Splash/80 sec Dur/105 Pwr 3(16) +44 Heat/-46 (Ph)(Fr) Res/24 Splash/90 sec Dur/119 Pwr 3(19) +48 Heat/-51 (Ph)(Fr) Res/24 Splash/100 sec Dur/133 Pwr 4(23) +52 Heat/-56 (Ph)(Fr) Res/25 Splash/110 sec Dur/147 Pwr 4(27) +56 Heat/-61 (Ph)(Fr) Res/25 Splash/120 sec Dur/161 Pwr 4(31) +60 Heat/-66 (Ph)(Fr) Res/26 Splash/130 sec Dur/175 Pwr 4(35) +64 Heat/-71 (Ph)(Fr) Res/26 Splash/140 sec Dur/189 Pwr 5(40) +68 Heat/-76 (Ph)(Fr) Res/27 Splash/150 sec Dur/213 Pwr 5(45) +72 Heat/-81 (Ph)(Fr) Res/27 Splash/160 sec Dur/217 Pwr 5(50) +76 Heat/-86 (Ph)(Fr) Res/28 Splash/170 sec Dur/231 Pwr 5(55)          
Sonic Rounds
20
Specialty
Instant
Energy Damage Buff to self or ally
***
+1-2 (En) Dmg/60m Rng/2s Dur/62 Pwr 2(2) +2-3 (En) Dmg/61m Rng/3s Dur/80 Pwr 3(5) +2-4 (En) Dmg/62m Rng/4s Dur/98 Pwr 4(9) +3-5 (En) Dmg/63m Rng/5s Dur/116 Pwr 5(14) +4-6 (En) Dmg/64m Rng/6s Dur/134 Pwr 6(20) +4-7 (En) Dmg/65m Rng/7s Dur/152 Pwr 7(27) +5-8 (En) Dmg/66m Rng/8s Dur/170 Pwr 8(35) +5-9 (En) Dmg/67m Rng/9s Dur/188 Pwr 9(44)                        
Flaming Bumper
25
Faction
Instant
Buff to Ramming Damage (15 sec Cool, 5 min Dur)
**
5-7(F)/+4(H) every 0.9Sec for 4.5Sec/88 Pwr 2(2) 7-9(F)/+6(H) every 0.9Sec for 6.3Sec/111 Pwr 3(5) 8-10(F)/+8(H) every 0.9Sec for 8.1Sec/134 Pwr 4(9) 9-11(F)/+10(H) every 0.9Sec for 9.9Sec/157 Pwr 5(14) 10-12(F)/+11(H) every 0.9Sec for 11.7Sec/180 Pwr 6(20) 12-14(F)/+14(H) every 0.9Sec for 13.5Sec/203 Pwr 7(27) 13-15(F)/+16(H) every 0.9Sec for 15.3Sec/226 Pwr 8(35) 14-16(F)/+18(H) every 0.9Sec for 17.1Sec/249 Pwr 9(44)                        
Combat Synch
30
Faction
Instant
Combat Buff (improves in convoys) (10 sec Cool)
***
+4 Combat/4 Links/35 m Rng/30 sec Dur/ 87 Pwr 2(2) +6 Combat/5 Links/39 m Rng/35 sec Dur/ 109 Pwr 3(5) +8 Combat/6 Links/43 m Rng/40 sec Dur/ 131 Pwr 4(9) +10 Combat/7 Links/47 m Rng/45 sec Dur/ 153 Pwr 5(14) +12 Combat/8 Links/51 m Rng/50 sec Dur/ 175 Pwr 6(20) +14 Combat/9 Links/55 m Rng/55 sec Dur/ 197 Pwr 7(27)                            
Combat Guidance
30
Faction
Instant
Accuracy Buff (improves in convoy) (15 sec Cool)
****
+7 Accuracy/4 Links/30 m Rds/18 sec/60.3 m Rng/35 Maint./103 Pwr 2(2) +11 Accuracy/5 Links/31 m Rds/18 sec/60.5 m Rng/40 Maint./126 Pwr 2(4) +15 Accuracy/5 Links/32 m Rds/19 sec/60.8 m Rng/45 Maint./149 Pwr 3(7) +19 Accuracy/5 Links/33 m Rds/19 sec/61 m Rng/50 Maint./172 Pwr 3(10) +23 Accuracy/5 Links/34 m Rds/20 sec/61.3 m Rng/55 Maint./195 Pwr 3(13) +27 Accuracy/6 Links/35 m Rds/20 sec/61.5 m Rng/60 Maint./218 Pwr 3(16) +31 Accuracy/6 Links/36 m Rds/21 sec/61.8 m Rng/65 Maint./241 Pwr 4(20) +35 Accuracy/6 Links/37 m Rds/21 sec/62 m Rng/70 Maint./264 Pwr 4(24) +39 Accuracy/6 Links/38 m Rds/22 sec/62.3 m Rng/75 Maint./287 Pwr 4(28) +43 Accuracy/7 Links/39 m Rds/22 sec/62.5 m Rng/80 Maint./310 Pwr 4(32) +47 Accuracy/7 Links/40 m Rds/23 sec/62.8 m Rng/85 Maint./333 Pwr 5(37) +51 Accuracy/7 Links/41 m Rds/23 sec/63 m Rng/90 Maint./356 Pwr 5(42) +55 Accuracy/7 Links/42 m Rds/24 sec/63.3 m Rng/95 Maint./379 Pwr 5(47) +59 Accuracy/8 Links/43 m Rds/24 sec/63.5 m Rng/100 Maint./402 Pwr 5(52) +63 Accuracy/8 Links/44 m Rds/25 sec/63.8 m Rng/105 Maint./425 Pwr 6(58) +67 Accuracy/8 Links/45 m Rds/25 sec/648 m Rng/110 Maint./448 Pwr 6(64) +71 Accuracy/8 Links/46 m Rds/26 sec/64.3 m Rng/115 Maint./471 Pwr 6(70) +75 Accuracy/9 Links/47 m Rds/26 sec/64.5 m Rng/120 Maint./494 Pwr 6(76) +79 Accuracy/9 Links/48 m Rds/27 sec/64.8 m Rng/125 Maint./517 Pwr 7(83) +83 Accuracy/9 Links/49 m Rds/27 sec/65 m Rng/130 Maint./530 Pwr 7(90)
Nanite Resurgence
30
Specialty
Passive
Improves Deflection Bonus
****
+2 Deflection 2(2) +4 Deflection 4(6) +6 Deflection 6(12) +8 Deflection 8(20) +10 Deflection 10(30) +12 Deflection 12(42) +14 Deflection 14(56) +16 Deflection 16(72)                        
Dunlap's Defense
30
Specialty
Instant
Immense temporary Deflection Boost, shuts off weaponry. (+10000 Deflection, 10 min Cool)
**
8 sec Dur/160 Power 2(2) 12 sec Dur/190 Power 4(6) 16 sec Dur/220 Power 6(12) 20 sec Dur/250 Power 8(20) 24 sec Dur/280 Power 10(30) 28 sec Dur/310 Power 12(42)                            
Microwave Emission
35
Faction
1sec
AoE Fire Damage/Adds Heat (13 sec Cool)
**
21-35 Dmg/ +10 Heat/ 20.5 m Rds/ 80 Pwr 2(2) 30-46 Dmg/ +11 Heat/ 21 m Rds/ 91 Pwr 4(6) 39-57 Dmg/ +11 Heat/ 21.5 m Rds/ 102 Pwr 5(11) 48-68 Dmg/ +12 Heat/ 22 m Rds/ 113 Pwr 7(18) 57-79 Dmg/ +12 Heat/ 22.5 m Rds/ 124 Pwr 8(26) 66-90 Dmg/ +13 Heat/ 23 m Rds/ 135 Pwr 10(36) 75-101 Dmg/ +13 Heat/ 23.5 m Rds/ 146 Pwr 11(47) 84-112 Dmg/ +14 Heat/ 24 m Rds/ 157 Pwr 13(59) 93-123 Dmg/ +14 Heat/ 24.5 m Rds/ 168 Pwr 14(73) 102-134 Dmg/ +15 Heat/ 25 m Rds/ 179 Pwr 16(89) 111-145 Dmg/ +15 Heat/ 25.5 m Rds/ 190 Pwr 17(106) 120-156 Dmg/ +16 Heat/ 26 m Rds/ 201 Pwr 19(125) 129-167 Dmg/ +16 Heat/ 26.5 m Rds/ 212 Pwr 20(145) 138-178 Dmg/ +17 Heat/ 27 m Rds/ 223 Pwr 22(167) 147-189 Dmg/ +17 Heat/ 27.5 m Rds/ 234 Pwr 23(190) 156-200 Dmg/ +18 Heat/ 28 m Rds/ 245 Pwr 25(215) 165-211 Dmg/ +18 Heat/ 28.5 m Rds/ 256 Pwr 26(241) 174-222 Dmg/ +19 Heat/ 29 m Rds/ 267 Pwr 28(269) 183-233 Dmg/ +19 Heat/ 29.5 m Rds/ 278 Pwr 29(298) 192-244 Dmg/ +20 Heat/ 30 m Rds/ 289 Pwr 31(329)
Focus of Attenuation
35
Specialty
Passive
AoE Taunt
**
+9 Taunt/22 m Splash/4 sec 2(2) +12 Taunt/23 m Splash/X sec 2(4) +15 Taunt/24 m Splash/X sec 3(7) +18 Taunt/25 m Splash/X sec 3(10) +21 Taunt/26 m Splash/X sec 3(13) +24 Taunt/27 m Splash/X sec 4(17) +27 Taunt/28 m Splash/X sec 4(21) +30 Taunt/29 m Splash/X sec 5(26) +33 Taunt/30 m Splash/X sec 5(31) +36 Taunt/31 m Splash/X sec 5(36) +39 Taunt/32 m Splash/X sec 6(42) +42 Taunt/33 m Splash/X sec 6(48) +45 Taunt/34 m Splash/X sec 6(54) +48 Taunt/35 m Splash/X sec 7(61) +51 Taunt/36 m Splash/X sec 7(67) +54 Taunt/37 m Splash/X sec 7(74) +57 Taunt/38 m Splash/X sec 8(82) +60 Taunt/39 m Splash/X sec 8(90) +63 Taunt/40 m Splash/X sec 9(99) +66 Taunt/41 m Splash/X sec 9(108)
Biomek Order
40
Faction
Passive
Improves Critical Hit Rate (improves in convoy)
***
+1% Crit./3 Links/ 35 m Rng 2(2) +2% Crit./4 Links/ 39 m Rng 3(5) +3% Crit./4 Links/ 43 m Rng 4(9) +4% Crit./4 Links/ 47 m Rng 5(14) +5% Crit./4 Links/ 51 m Rng 6(20) +6% Crit./5 Links/ 55 m Rng 7(27) +7% Crit./5 Links/ 59 m Rng 8(35) +8% Crit./5 Links/ 63 m Rng 9(44) +9% Crit./5 Links/ 67 m Rng 10(54) +10% Crit./6 Links/ 71 m Rng 11(65)                    
Deteriorate
40
Faction
1sec
Debuffs enemy's Physical & Corrosive Resistances (10sec Cool)
***
-37 Res./ 30 sec Dur/60 m Dur/91 Pwr 2(2) -44 Res./ 35 sec Dur/61 m Dur/99 Pwr 3(5) -51 Res./ 40 sec Dur/62 m Dur/107 Pwr 3(8)                                                                    
Pyrophoric Munitions
40
Specialty
Passive
Improves Penetration & adds Fire Damage
****
+1 (Fr) Dmg/+1 Penetration 2(2) +2 (Fr) Dmg/+2 Penetration 3(5) +3 (Fr) Dmg/+3 Penetration 3(8) +4 (Fr) Dmg/+4 Penetration 4(12) +2 (Fr) Dmg/+2 Penetration 5(17) +6 (Fr) Dmg/+6 Penetration 5(22) +7 (Fr) Dmg/+7 Penetration 6(28) +8 (Fr) Dmg/+8Penetration 6(34) +9 (Fr) Dmg/+9 Penetration 7(41) +10 (Fr) Dmg/+10 Penetration 8(49) +11 (Fr) Dmg/+11 Penetration 8(57) +12 (Fr) Dmg/+12 Penetration 9(66) +13 (Fr) Dmg/+13 Penetration 9(75) +14 (Fr) Dmg/+14 Penetration 10(85) +15 (Fr) Dmg/+15 Penetration 11(96) +16 (Fr) Dmg/+16 Penetration 11(107) +17 (Fr) Dmg/+17 Penetration 12(119) +18 (Fr) Dmg/+18 Penetration 12(131)    
Nanotransfer
45
Specialty
Instant
Corrosive AoE/Dot a single target, Heals self
**
4-7 (Cor) Dmg/55 m Range/6 Pulses/+4 Heal/5 sec Dur/66 Pwr 3(3) 5-9 (Cor) Dmg/56 m Range/7 Pulses/+4 Heal/6 sec Dur/77 Pwr 4(7) 6-11 (Cor) Dmg/57 m Range/8 Pulses/+5 Heal/7 sec Dur/88 Pwr 4(11) 7-13 (Cor) Dmg/58 m Range/8 Pulses/+5 Heal/7 sec Dur/99 Pwr 5(16) 8-15 (Cor) Dmg/59 m Range/9 Pulses/+6 Heal/8 sec Dur/110 Pwr   9-17 (Cor) Dmg/60 m Range/10 Pulses/+6 Heal/9 sec Dur/121 Pwr   10-19 (Cor) Dmg/61 m Range/11 Pulses/+7 Heal/10 sec Dur/132 Pwr   11-21 (Cor) Dmg/62 m Range/11 Pulses/+7 Heal/10 sec Dur/143 Pwr   12-23 (Cor) Dmg/63 m Range/12 Pulses/+8 Heal/11 sec Dur/154 Pwr   13-25 (Cor) Dmg/64 m Range/13 Pulses/+8 Heal/12 sec Dur/165 Pwr   14-27 (Cor) Dmg/65 m Range/14 Pulses/+8 Heal/13 sec Dur/176 Pwr   15-29 (Cor) Dmg/66 m Range/14 Pulses/+9 Heal/13 sec Dur/187 Pwr   16-31 (Cor) Dmg/67 m Range/15 Pulses/+9 Heal/14 sec Dur/198 Pwr   17-33 (Cor) Dmg/68 m Range/16 Pulses/+10 Heal/14 sec Dur/209 Pwr              
Nanite Support
50
Faction
Instant
Buff to Hit Points (used on allies) (14sec Cool)
**
+10 HP/3 Links 3(3)                                                                  
Military Acumen
50
Faction
Passive
Improves Perception
**
+7 Perception 3(3)                                                                  
Military Training
50
Specialty
Passive
Improves Combat & Tech
**
+5 Comabt/+5 Tech 3(3)                                                                        
Explosive Firestorm
50
Specialty
2
Fire Attack/Adds Heat (+33% Chance, 40 Sec Cool)
*
64-102 Dmg/+11 Heat/20 m Splash/61 m Rng/128 Pwr 3(3) 72-114 Dmg/+12 Heat/21 m Splash/62 m Rng/134 Pwr 4(7) 80-126 Dmg/+13 Heat/22 m Splash/63 m Rng/140 Pwr 4(11) 88-126 Dmg/+14 Heat/23 m Splash/64 m Rng/146 Pwr 5(16) 96-150 Dmg/+15 Heat/24 m Splash/65 m Rng/152 Pwr 5(21) 104-162 Dmg/+16 Heat/25 m Splash/66 m Rng/158 Pwr 6(27) 112-172 Dmg/+17 Heat/26 m Splash/67 m Rng/164 Pwr 6(33) 120-184 Dmg/+18 Heat/27 m Splash/68 m Rng/170 Pwr 7(40) 128-196 Dmg/+19 Heat/28 m Splash/69 m Rng/176 Pwr 7(47) 136-208 Dmg/+20 Heat/29 m Splash/70 m Rng/182 Pwr 8(55) 144-220 Dmg/+21 Heat/30 m Splash/71 m Rng/188 Pwr 8(63) 152-232 Dmg/+22 Heat/31 m Splash/72 m Rng/194 Pwr 9(72) 160-244 Dmg/+23 Heat/32 m Splash/73 m Rng/200 Pwr 9(81) 168-256 Dmg/+24 Heat/33 m Splash/74 m Rng/206 Pwr 10(91)            
Fire Mastery
60
Faction
Passive
Increases Damage on Fire weapons
**
+1 Fire Dmg 3(3) +2 Fire Dmg 4(7) +2-3 Fire Dmg 4(11) +3-4 Fire Dmg 5(16) +3-5 Fire Dmg 5(21) +4-6 Fire Dmg 6(27) +4-7 Fire Dmg 6(33) +5-8 Fire Dmg 7(40) +5-9 Fire Dmg 7(47) +6-10 Fire Dmg 8(55)                    
Nano-filament Cooling System
60
Faction
Instant
Instantly reduces current Heat (19.8 sec Cool)
**
-20 Heat/25 Pwr 3(3) -25 Heat/30 Pwr 4(7) -30 Heat/35 Pwr 4(11) -35 Heat/40 Pwr 5(16) -40 Heat/45 Pwr 5(21) -45 Heat/50 Pwr 6(27) -50 Heat/55 Pwr 6(33) -55 Heat/60 Pwr 7(40) -60 Heat/65 Pwr 7(47) -65 Heat/70 Pwr 8(55)                    
Assault Force
60
Specialty
Passive
AoE Accuracy Bonus to allies (4 sec pulse PBAOE)
**
+11 Accuracy/26 m Splash 3(3) +16 Accuracy/28 m Splash 3(6) +21 Accuracy/30 m Splash 4(10) +26 Accuracy/32 m Splash 4(14) +31 Accuracy/34 m Splash 4(18) +36 Accuracy/36 m Splash 4(22) +41 Accuracy/38 m Splash 5(27) +46 Accuracy/40 m Splash 5(32) +51 Accuracy/42 m Splash 5(37) +56 Accuracy/43 m Splash 5(42)                    
Caustic Erosion
60
Specialty
1sec
Corrosive DoT/Resistance Debuff (+33% Chance, 14 sec Cool)
***
-16 Res/7-12 Dmg /6 Pulses/77 Pwr 3(3) -21 Res/8-14 Dmg /7 Pulses/88 Pwr 4(7) -26 Res/9-16 Dmg /7 Pulses/99 Pwr 4(11) -31 Res/10-18 Dmg /8 Pulses/110 Pwr 5(16) -36 Res/11-20 Dmg /8 Pulses/121 Pwr 5(21) -41 Res/12-22 Dmg /9 Pulses/132 Pwr 6(27) -56 Res/13-24 Dmg /9 Pulses/143 Pwr 6(33) -61 Res/14-26 Dmg /10 Pulses/154 Pwr 7(40) -66 Res/15-28 Dmg /10 Pulses/165 Pwr 7(47) -71 Res/16-30 Dmg /11 Pulses/176 Pwr 8(55)                    
Corrosive Impairment
70
Faction
Instant
Corrosive DoT/Energy Damage/Corrosive Resistance Debuff (+33% Chance, 21sec Cool)
***
-40(Cr) Res/+9-15(Cr) Dmg/Over 7.2 Sec/52 Mtr Rng/15 Mtr Splash/98 Pwr 3(3) -45(Cr) Res/+10-14(Cr) Dmg/Over 7.2 Sec/54 Mtr Rng/16 Mtr Splash/106 Pwr 3(6) -50(Cr) Res/+11-16(Cr) Dmg/Over 8.1 Sec/56 Mtr Rng/17 Mtr Splash/114 Pwr 4(10) -55(Cr) Res/+12-18(Cr) Dmg/Over 9 Sec/56 Mtr Rng/18Mtr Splash/122 Pwr 4(14) -60(Cr) Res/+13-20(Cr) Dmg/Over 9 Sec/60 Mtr Rng/19 Mtr Splash/130 Pwr 4(18) -65(Cr) Res/+14-22(Cr) Dmg/Over 9 Sec/62 Mtr Rng/20Mtr Splash/138 Pwr 4(22) -70(Cr) Res/+15-24(Cr) Dmg/Over 9.9 Sec/64 Mtr Rng/21 Mtr Splash/146 Pwr 5(27) -75(Cr) Res/+16-26(Cr) Dmg/Over 9.9 Sec/66 Mtr Rng/22Mtr Splash/154 Pwr 5(32) -80(Cr) Res/+17-28(Cr) Dmg/Over 10.8 Sec/68 Mtr Rng/23 Mtr Splash/162 Pwr 5(37) -85(Cr) Res/+186-30(Cr) Dmg/Over 10.8 Sec/70Mtr Rng/24Mtr Splash/170 Pwr 5(42)                    
Gamma Storm
70
Faction
0.9sec
AoE Fire/Energy Damage & Resistance Debuff (+33% Chance to hit)
***
-44(Fr)(En) Res/+2(Fr)+6(En) Damage/Over 4.5 Sec/115 Power/35 Mtr Splash 3(3) -55(Fr)(En) Res/+3(Fr)+7(En) Damage/Over 5.4 Sec/120 Power/37 Mtr Splash 3(6) -66(Fr)(En) Res/+4(Fr)+9(En) Damage/Over 6.3 Sec/145 Power/39 Mtr Splash 4(10) -77(Fr)(En) Res/+5(Fr)+10(En) Damage/Over 7.2 Sec/160 Power/41 Mtr Splash 4(14) -88(Fr)(En) Res/+6(Fr)+12(En) Damage/Over 8.1 Sec/175 Power/43 Mtr Splash 4(18) -99(Fr)(En) Res/+7(Fr)+13(En) Damage/Over 9 Sec/190 Power/45 Mtr Splash 4(22) -110(Fr)(En) Res/+8(Fr)+15(En) Damage/Over 9.9 Sec/205 Power/47 Mtr Splash 5(27) -121(Fr)(En) Res/+9(Fr)+16(En) Damage/Over 10.8 Sec/220 Power/49 Mtr Splash 5(32) -121(Fr)(En) Res/+9(Fr)+16(En) Damage/Over 10.8 Sec/220 Power/49 Mtr Splash 5(37) -143(Fr)(En) Res/+11(Fr)+19(En) Damage/Over 12.6 Sec/250 Power/53 Mtr Splash 5(42)                    
Swarming Nanites
70
Specialty
1sec
AoE Blind Attack (58% Chance, 18sec Cool)
***
25m/5sec/88 Pwr 3(3) 27m/10sec/110 Pwr 4(7) 29m/19sec/132 Pwr 4(21) 31m/20sec/154 Pwr 5(26) 33m/25sec/176 Pwr 5(31) 35m/30sec/198 Pwr 6(37) 37m/35sec/220 Pwr 6(43) 39m/40sec/242 Pwr 7(50) 41m/45sec/264 Pwr 7(57) 43m/50sec/286 Pwr 8(65)                    
Soft Spot
75
Specialty
1sec
Debuffs all target's Resistances (15sec Cool)
N/A
-45 Res/40m/1.5 Min Dur/77 Pwr 5(5)                                      
corrode.virus
80
Faction
Instant
Corrosive DoT, 65% chance of spreading to other enemies (30sec Cool)
N/A
33-50(C) every 0.9Sec over 5.4Sec/40 Mtr/+33% Chance/111 Pwr 4(4)                                      
Tactical Cruise Missile
80
Specialty
Instant
100% hit, 66m range, 36m splash (1.5min Cool)
N/A
75-105 Fire
75-105 Cor
75-105 Ene
+33 Heat/175Pwr
4(4)