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Please select your Faction for corresponding Consumable List

Human Consumables Vendors List

Pic
Level
Consumable
Buff
Human Vendors (Red=Inf)
Price
Rarity
Human
12
Advanced Reformat Field
Self only, Instant 100 point repair.
Upside, 250 C  
6
Advanced Structural Binding Field
Self only, Repair 20 points per pulse for 5 seconds, interruptible.
Upside, 50 C  
20
Anomolous Inversion Generator
Quickly spikes shield inversion using eradic energy, dealing 16-32 points of corrosive damage in a large radius.
Apollo, 1 S  
16
Capacitance Discharge Link
Unleashes pent up capacitor charges, dealing 16-32 points of corrosive damage in a large radius.
Apollo, 800 C  
32
Capacitance Discharge Link Mk.II
Unleashes pent up capacitor charges, dealing 24-40 points of corrosive damage in a large radius.
Apollo, 1 S 600 C  
42
Capacitance Discharge Link Mk.III
Unleashes pent up capacitor charges, dealing 32-48 points of corrosive damage in a large radius.
Duenna, 2 S 100 C  
54
Capacitance Discharge Link Mk.IV
Unleashes pent up capacitor charges, dealing 40-56 points of corrosive damage in a large radius.
  2 S 750 C  
66
Capacitance Discharge Link Mk.V
Unleashes pent up capacitor charges, dealing 48-94 points of corrosive damage in a large radius.
Drop Only    
78
Capacitance Discharge Link Mk.VI
Unleashes pent up capacitor charges, dealing 56-72 points of corrosive damage in a large radius.
Drop Only    
12
Conflagration Field
Apocalypse era shielding, providing 5 Fire resistances for 5 minutes.
Upside, 600 C  
22
Conflagration Field Mk.II
Apocalypse era shielding, providing 10 Fire resistances for 5 minutes.
Apollo, 1 S 100 C  
34
Conflagration Field Mk.III
Apocalypse era shielding, providing 15 Fire resistances for 5 minutes.
Apollo, 1 S 700 C  
46
Conflagration Field Mk.IV
Apocalypse era shielding, providing 20 Fire resistances for 5 minutes.
Duenna, 2 S 300 C  
60
Conflagration Field Mk.V
Apocalypse era shielding, providing 25 Fire resistances for 5 minutes.
Drop Only    
70
Conflagration Field Mk.VI
Apocalypse era shielding, providing 30 Fire resistances for 5 minutes.
Drop Only    
16
Counter Mutagenic Field
Shield which protects from alien mutagens, providing 5 contamination resistances for 5 minutes.
Apollo, 800 C  
30
Counter Mutagenic Field Mk.II
Shield which protects from alien mutagens, providing 10 contamination resistances for 5 minutes.
Apollo, 1 S 500 C  
40
Counter Mutagenic Field Mk.III
Shield which protects from alien mutagens, providing 15 contamination resistances for 5 minutes.
Duenna, 2 S  
50
Counter Mutagenic Field Mk.IV
Shield which protects from alien mutagens, providing 20 contamination resistances for 5 minutes.
Duenna, 2 S 500 C  
60
Counter Mutagenic Field Mk.V
Shield which protects from alien mutagens, providing 25 contamination resistances for 5 minutes.
Drop Only    
70
Counter Mutagenic Field Mk.VI
Shield which protects from alien mutagens, providing 30 contamination resistances for 5 minutes.
Drop Only    
16
Dispersal Field
Energy dispersive shielding, providing 5 energy resistances for 5 minutes.
Upside, Apollo, 800 C  
30
Dispersal Field Mk.II
Energy dispersive shielding, providing 10 energy resistances for 5 minutes.
Apollo, 1 S 500 C  
40
Dispersal Field Mk.III
Energy dispersive shielding, providing 15 energy resistances for 5 minutes.
Duenna, 1 S 650 C  
50
Dispersal Field Mk.IV
Energy dispersive shielding, providing 20 energy resistances for 5 minutes.
Duenna, 2 S 500 C  
60
Dispersal Field Mk.V
Energy dispersive shielding, providing 25 energy resistances for 5 minutes.
Drop Only    
70
Dispersal Field Mk.VI
Energy dispersive shielding, providing 30 energy resistances for 5 minutes.
Drop Only    
24
Enhanced Reformat Field
Self only, Instant 150 point repair.
Apollo, 1 S  
40
Enhanced Reformat Field Mk.II
Self only, Instant 200 point repair.
  2 S  
60
Enhanced Reformat Field Mk.III
Self only, Instant 250 point repair.
Con. GZ, 3 S  
30
Enhanced Structural Binding Field
Self only, Repair 50 points per pulse for 15 seconds, interruptible.
Apollo, 200 C  
50
Enhanced Structural Binding Field Mk.II
Self only, Repair 75 points per pulse for 15seconds, interruptible.
Duenna, 300 C  
70
Enhanced Structural Binding Field Mk.III
Self only, Repair 100 points per pulse for 15seconds, interruptible.
INC Rest, 660 C  
4
Star Fruit
This star shaped greenish fruit was reconstructed from a DNA sequence file. What an odd fruit, just the idea that such a thing existed changes how you look at the world around you. 10 minute +3 Perception buff.
Duenna, 25 C  
4
Navel Orange
A fresh succulent Navel Orange, reconstructed from a DNA sequence file. Eating oranges is known to increase mental acuity and promotes focus. 10 minute +3 Defensive buff.
Duenna, 25 C  
4
Red Apple
A fresh Red Apple, reconstructed from a DNA sequence file. Supposedly one of these inspired an Old World scientist to discover physics. 10 minute +3 Theory buff.
Duenna, 25 C  
10
Glycosidic Rejuvenator
Adds +4 to all attributes for 20 minutes.
Mission Only 50 C  
1
Integrity Field
Self only, interruptible. Repair 10 points per pulse for 5 seconds.
  1 C  
20
Integrity Stabilizer Mk.I
Shield integrity focus providing 10 physical resistances for 5 minutes.
Apollo, 1 S  
32
Inversion Generator Mk.II
Quickly spikes shield inversion using eradic energy, dealing 24-40 points of corrosive damage in a large radius.
Apollo, 1 S 600 C  
44
Inversion Generator Mk.III
Quickly spikes shield inversion using eradic energy, dealing 32-48 points of corrosive damage in a large radius.
Duenna, 2 S 200 C  
58
Inversion Generator Mk.IV
Quickly spikes shield inversion using eradic energy, dealing 40-56 points of corrosive damage in a large radius.
     
68
Inversion Generator Mk.V
Quickly spikes shield inversion using eradic energy, dealing 48-94 points of corrosive damage in a large radius.
Drop Only    
78
Inversion Generator Mk.VI
Quickly spikes shield inversion using eradic energy, dealing 56-72 points of corrosive damage in a large radius.
Drop Only    
16
Lidar Burst
Light detection and ranging system overload, providing 5 percent bonus Accuracy for 5 minutes.
Apollo, 800 C  
30
Lidar Burst Mk.II
Light detection and ranging system overload, providing 10 percent bonus Accuracy for 5 minutes.
Apollo, 1 S 500 C  
40
Lidar Burst Mk.III
Light detection and ranging system overload, providing 15 percent bonus Accuracy for 5 minutes.
Duenna, 2 S  
52
Lidar Burst Mk.IV
Light detection and ranging system overload, providing 20 percent bonus Accuracy for 5 minutes.
Duenna, 2 S 600 C  
65
Lidar Burst Mk.V
Light detection and ranging system overload, providing 25 percent bonus Accuracy for 5 minutes.
Drop Only    
76
Lidar Burst Mk.VI
Light detection and ranging system overload, providing 30 percent bonus Accuracy for 5 minutes.
Drop Only 350 C  
20
Localized Inversion Focus
Directional shield inversion overload, causing a micro-nuclear reaction, dealing 65-90 points of Energy damage in a large radius.
Apollo, 1 S  
33
Localized Inversion Focus Mk.II
Directional shield inversion overload, causing a micro-nuclear reaction, dealing 80-105 points of Energy damage in a large radius.
Apollo, 1 S 650 C  
44
Localized Inversion Focus Mk.III
Directional shield inversion overload, causing a micro-nuclear reaction, dealing 95-120 points of Energy damage in a large radius.
Duenna, 2 S 200 C  
55
Localized Inversion Focus Mk.IV
Directional shield inversion overload, causing a micro-nuclear reaction, dealing 110-135 points of Energy damage in a large radius.
  2 S 800 C  
66
Localized Inversion Focus Mk. V
Directional shield inversion overload, causing a micro-nuclear reaction, dealing 125-150 points of Energy damage in a large radius.
Drop Only    
77
Localized Inversion Focus Mk. VI
Directional shield inversion overload, causing a micro-nuclear reaction, dealing 140-165 points of Energy damage in a large radius.
Drop Only    
8
Mass Reformat Field
Emits a magnetic reformatting field in a large radius repairing any friendly vehicles instantly for 50 points.
Upside, 100 C  
18
Mass Reformat Field Mk.II
Emits a magnetic reformatting field in a large radius repairing any friendly vehicles instantly for 55 points.
Apollo, 120 C  
35
Mass Reformat Field Mk.III
Emits a magnetic reformatting field in a large radius repairing any friendly vehicles instantly for 60 points.
Apollo, 140 C  
47
Mass Reformat Field Mk.IV
Emits a magnetic reformatting field in a large radius repairing any friendly vehicles instantly for 65 points.
Duenna, 200 C  
58
Mass Reformat Field Mk.V
Emits a magnetic reformatting field in a large radius repairing any friendly vehicles instantly for 70 points.
     
70
Mass Reformat Field Mk.VI
Emits a magnetic reformatting field in a large radius repairing any friendly vehicles instantly for 75 points.
     
12
Molecular Cohesion Field
Chassis level shielding, providing 5 Contamination resistances for 5 minutes.
Upside, 500 C  
20
Molecular Cohesion Field Mk.II
Chassis level shielding, providing 10 Contamination resistances for 5 minutes.
Apollo, 1 S  
30
Molecular Cohesion Field Mk.III
Chassis level shielding, providing 15 Contamination resistances for 5 minutes.
Apollo, 1 S 500 C  
40
Molecular Cohesion Field Mk.IV
Chassis level shielding, providing 20 Contamination resistances for 5 minutes.
Duenna, 2 S  
50
Molecular Cohesion Field Mk.V
Chassis level shielding, providing 25 Contamination resistances for 5 minutes.
Drop Only    
60
Molecular Cohesion Field Mk.VI
Chassis level shielding, providing 30 Contamination resistances for 5 minutes.
Drop Only    
8
Shield Integrity Stabilizer
Shield integrity focus providing 5 physical resistances for 5 minutes.
Upside, 400 C  
20
Shield Integrity Stabilizer Mk.II
Shield integrity focus providing 10 physical resistances for 5 minutes.
  850 C  
30
Shield Integrity Stabilizer Mk.III
Shield integrity focus providing 15 physical resistances for 5 minutes.
Apollo, 1 S 500 C  
40
Shield Integrity Stabilizer Mk.IV
Shield integrity focus providing 20 physical resistances for 5 minutes.
Duenna, 2 S  
50
Shield Integrity Stabilizer Mk.V
Shield integrity focus providing 25 physical resistances for 5 minutes.
  2 S 800 C  
60
Shield Integrity Stabilizer Mk.VI
Armored nanites form protective layer, providing 30 physical resistances for 5 minutes.
     
2
Structural Binding Field
Self Only. Repairs 10 points per pulse for 15 seconds. Interruptable.
Upside, 20 C  
12
Structural Binding Field Mk.II
Self Only. Repairs 15 points per pulse for 15 seconds. Interruptable.
Upside, 50 C  
22
Structural Binding Field Mk.III
Self Only. Repairs 20 points per pulse for 15 seconds. Interruptable.
Apollo, 130 C  
34
Structural Binding Field Mk.IV
Self Only. Repairs 25 points per pulse for 15 seconds. Interruptable.
Apollo, 220 C  
48
Structural Binding Field Mk.V
Self Only. Repairs 30 points per pulse for 15 seconds. Interruptable.
Duenna, 420 C  
65
Structural Binding Field Mk.VI
Self Only. Repairs 35 points per pulse for 15 seconds. Interruptable.
     
2
Structural Reformat Field
Self Only, Instant 50 point repair.
Upside, 100 C  
4
Structural Reformat Field Mk.II
Self Only, Instant 60 point repair.
Upside, 60 C  
6
Structural Reformat Field Mk.III
Self Only, Instant 70 point repair.
     
8
Structural Reformat Field Mk.IV
Self Only, Instant 80 point repair.
     
12
Structural Reformat Field Mk.V
Self Only, Instant 90 point repair.
     
16
Structural Reformat Field Mk.VI
Self Only, Instant 100 point repair.
     
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